Moltack
#21,703 in the world · #1,729 in Italy · in the top 42% nationally. 12 official events, 16 matches won and 17 lost.
- 1527±57Rating · margin ±57
- 1502Average field · 11 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 1 tournament. The biggest one had 8 players entered.
- Made top 8 10 times in 12 tournaments: 83% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,537 points, across 15 entrants.
- They are 59 points away from the top 1,000: Italy.
How the rating moved
Between 1,429 and 1,527, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/07/26 | Thursday Evening Nexus Nights - 1v1 modena | 8 | 1471 | 1° | 2–0–1 | +26 |
| 24/07/26 | Thursday Evening Vendetta Pre-Rift Event modena | 23 | 1505 | 18° | 1–2–1 | -16 |
| 12/07/26 | tappa 3 runes league modena | 16 | 1508 | 4° | 2–1–1 | +29 |
| 09/07/26 | Thursday Evening Nexus Nights - 1v1 modena | 6 | 1497 | 4° | 1–1–1 | -2 |
| 02/07/26 | Thursday Evening Nexus Nights - 1v1 modena | 7 | 1440 | 3° | 2–1 | +9 |
| 25/06/26 | Thursday Evening Nexus Nights - 1v1 modena | 10 | 1515 | 4° | 2–1–1 | +9 |
| 14/06/26 | Sunday Afternoon Nexus Nights - 1v1 modena | 16 | 1491 | 8° | 2–2 | +10 |
| 03/05/26 | sabato Afternoon Unleashed Pre-Rift Event modena | 11 | 1469 | 4° | 2–1 | +33 |
| 27/04/26 | Monday Evening Nexus Nights - 1v1 Modena | 6 | 1522 | 5° | 0–2–1 | -29 |
| 29/03/26 | domenica Evening Summoner Skirmish - March modena | 15 | 1537 | 10° | 1–2 | -7 |
| 21/03/26 | sabato Afternoon Summoner Skirmish - March Modena | 13 | 1530 | 7° | 1–2–1 | -7 |
| 02/03/26 | Monday Evening Nexus Nights - 1v1 modena | 5 | 1536 | 5° | 0–2 | -28 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 42%
- Under 16 9 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KAI Lucyel IT 1756 0–1
- pogrommm IT 1738 0–1
- Nike IT 1717 1–1
- KAI Jintastik IT 1678 0–2
- sly21 IT 1678 0–1
- KAI HawkMoon9902 IT 1655 0–1
- Xeinar IT 1608 0–3
- SeppiaOmbra IT 1570 0–1
- Andre0817 IT 1570 1–1
- KAI Coinflip IT 1569 1–0
- KAIAnnibaleBarca IT 1535 0–2
- Lor IT 1528 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →