← Italy

Nanezzu

#44,485 in the world · #3,733 in Italy · in the top 90% nationally. 9 official events, 7 matches won and 19 lost.

  • 1374±67Rating · margin ±67
  • 1511Average field · 11 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 6 times in 9 tournaments: 67% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,616 points, across 10 entrants.
  • They are 103 points away from the top 2,500: Italy.

How the rating moved

Between 1,374 and 1,481, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Thursday Night Nexus Nights - 1v1 modena 12 1539 12° 0–1 -9
02/07/26 Thursday Evening Nexus Nights - 1v1 modena 7 1440 0–2 -20
28/06/26 Sunday Afternoon Nexus Nights - 1v1 modena 7 1446 0–2 -18
25/06/26 Thursday Evening Nexus Nights - 1v1 modena 10 1515 1–2–1 -18
14/06/26 Sunday Afternoon Nexus Nights - 1v1 modena 16 1491 2–2 +13
03/05/26 sabato Afternoon Unleashed Pre-Rift Event modena 11 1469 1–2 -10
31/03/26 Tuesday Night Nexus Nights - 1v1 Castelfranco Emilia 14 1547 12° 1–3 -24
16/02/26 Monday Evening Nexus Nights - 1v1 modena 10 1616 1–3 -21
07/12/25 domenica Evening Nexus Nights - 1v1 modena 15 1535 12° 1–2 -19

Form and consistency

On a 6-loss streak.

  • 16 to 99 1 events 50%
  • Under 16 8 events 22%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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