OtakuDragon
#18,655 in the world · in the top 40% worldwide. 3 official events, 7 matches won and 7 lost.
- 1544±97Rating · margin ±97
- 1577Average field · 1,362 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,580 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
How the rating moved
Between 1,535 and 1,546, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 807° | 2–3 | +9 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 430° | 2–2 | -11 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 407° | 3–2 | +46 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bradykin CA 1912 0–1
- BaoBaoaz US 1698 0–1
- WeTriedBois CA 1652 1–0
- Abeldean CA 1625 1–0
- DLutz CA 1601 1–0
- kenpachi CA 1593 1–0
- Jogawa US 1585 0–1
- baboyam CA 1584 0–1
- TylerShark US 1579 0–1
- JapanTravelTips US 1514 1–0
- SupersCoral CA 1499 0–1
- TKG bPhimmasone US 1435 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →