← Canada

presrufus

#42,462 in the world · #3,117 in Canada · in the top 90% nationally. 25 official events, 24 matches won and 47 lost.

  • 1398±40Rating · margin ±40
  • 1539Average field · 141 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Made top 8 7 times in 25 tournaments: 28% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,515 points.
  • The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
  • They are 61 points away from the top 2,500: Canada.

How the rating moved

Between 1,390 and 1,500, across 25 events with history.

Last 25 events

Date Event Entrants Field Pos. Record Rating
13/08/26 Wednesday Evening Nexus Nights - 1v1 V8T 2C3 22 1556 22° 0–3 -29
03/08/26 Sunday Evening Nexus Nights - 1v1 V8Z 4H3 18 1488 2–1 +27
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 1145° 2–3 +10
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 675° 1–3 -14
04/04/26 Saturday Morning Summoner Skirmish - April V8T 2C3 17 1542 16° 0–3 -27
21/03/26 Saturday Afternoon Nexus Nights - 1v1 Victoria 13 1560 13° 0–1 -9
14/03/26 Saturday Morning Summoner Skirmish - March V8T 2C3 16 1565 14° 1–3 -27
07/03/26 Saturday Afternoon Summoner Skirmish - March Victoria 17 1544 3–2 +19
05/03/26 Wednesday Evening Nexus Nights - Casual V8T 2C3 13 1502 0–0–1 +7
19/02/26 Wednesday Evening Nexus Nights - Casual V8T 2C3 22 1530 0–0–1 +3
16/02/26 Sunday Riftbound Draft V8Z 4H3 16 1497 0–0–1 +2
14/02/26 Saturday Afternoon Nexus Nights - 1v1 Victoria 13 1554 1–2 +3
09/02/26 Sunday Evening Spiritforged Pre-Rift Event V8Z 4H3 34 1545 29° 0–1–2 -10
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Victoria 24 1534 13° 1–2–3 +4
24/01/26 Gauntlet January Summoner Skirmish V8T 2C3 14 1567 12° 1–3 -1
17/01/26 Saturday Afternoon Nexus Nights - 1v1 Victoria 14 1487 1–1–2 -2
10/01/26 Saturday Afternoon Summoner Skirmish - January Victoria 15 1516 1–2 -13
05/01/26 Colossal Sunday Summoner Skirmish - January V8T 1E1 19 1535 13° 2–3 +11
13/12/25 Gauntlet Games December Summoner Skirmish Victoria 22 1543 20° 1–4 -43
08/12/25 Sunday Evening Summoner Skirmish - December V8Z 4H3 25 1560 12° 2–3 -1
01/12/25 Colossal Cards 1st Summoner Skirmish V8T 1E1 29 1537 11° 3–2 +31
29/11/25 Saturday Afternoon Summoner Skirmish - December Victoria 18 1553 14° 1–3 -35
27/11/25 Wednesday Evening Casual Nexus Night V8T 2C3 20 1553 11° 0–0–1 +11
10/11/25 Sunday Evening Nexus Night V8T 1E1 15 1–2 -19
03/11/25 Riftbound Release Event Victoria 29 10° 0–0–1 0

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 2 events 33%
  • 16 to 99 16 events 29%
  • Under 16 7 events 26%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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