Punkyrus
#30,101 in the world · #11,100 in United States · in the top 64% nationally. 12 official events, 16 matches won and 26 lost.
- 1482±54Rating · margin ±54
- 1544Average field · 440 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 2 times in 12 tournaments: 17% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 95 points away from the top 5,000: United States.
How the rating moved
Between 1,418 and 1,494, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Nexus Night - Constructed Long Branch | 12 | 1537 | 4° | 2–1 | +23 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 324° | 3–3 | +29 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1906° | 0–3 | -35 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 548° | 2–2 | +12 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1017° | 2–3 | +6 |
| 02/04/26 | Nexus Night - Constructed Long Branch | 12 | 1533 | 10° | 1–2 | -6 |
| 29/03/26 | Nexus Night - Constructed Long Branch | 14 | 1541 | 12° | 0–1–1 | -4 |
| 15/03/26 | Sunday Afternoon Summoner Skirmish - March Long Branch | 27 | 1529 | 13° | 2–3 | -4 |
| 01/03/26 | Sunday Afternoon Nexus Night - Constructed Long Branch | 13 | 1538 | 10° | 0–2 | -33 |
| 11/02/26 | Riftbound Spiritforged Pre-Rift at Shore Gamers Red Bank | 16 | 1510 | 1° | 3–0–1 | +76 |
| 24/01/26 | Saturday Nexus Night - 1v1 Constructed Long Branch | 13 | 1513 | 12° | 0–3 | -46 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Long Branch | 20 | 1522 | 16° | 1–3 | -36 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 4 events 39%
- 16 to 99 3 events 46%
- Under 16 5 events 23%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Gould US 1844 0–1
- Sukuna US 1729 0–1
- QArtemisQ US 1723 1–0
- Thanix Caelus US 1672 0–2
- Rich Homie Gromp US 1657 0–1
- BigKrenko US 1654 0–2
- Pebbš US 1631 0–1
- Splatypus US 1622 1–0
- arystaeos US 1619 1–0
- Cyantrix US 1619 1–0
- Zwad US 1609 0–1
- TheDapperThief US 1606 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →