Red Enthusiast
#35,102 in the world · #2,568 in Canada · in the top 75% nationally. 3 official events, 4 matches won and 7 lost.
- 1453±108Rating · margin ±108
- 1524Average field · 93 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,519 points.
- The toughest field they have faced averaged 1,530 points, across 118 entrants.
How the rating moved
Between 1,453 and 1,505, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Riftbound Spiritforged Pre-Rift Event Saturday Afternoon @ Taps Games Edmonton | 68 | 1518 | 45° | 1–2–1 | -10 |
| 29/11/25 | Riftbound Summoner Skirmish @ Taps Games Edmonton | 118 | 1530 | 88° | 2–4 | -42 |
| 18/11/25 | Riftbound Weekly Play AB T5E 4C2 | 13 | — | 12° | 1–1 | +5 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 1 events 25%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- stancrazy CA 1678 0–1
- midnightcarnival CA 1563 0–1
- AQuirkyMetaTCG CA 1543 0–1
- Novasazubankai CA 1513 1–0
- Kid Charlamagne CA 1507 1–0
- OilyPDiddy CA 1472 0–2
- Big Shleep CA 1463 0–1
- HeapsOfMareeps CA 1433 1–0
- Crispy Lama CA 1430 0–1
- SuggWolf CA 1408 1–0
- Ruuwiii CA 1380 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →