← United States

Azzu

#18,810 in the world · #6,877 in United States · in the top 40% nationally. 22 official events, 42 matches won and 32 lost.

  • 1543±38Rating · margin ±38
  • 1552Average field · 316 entr.
  • 29%vs top 5% (4–10)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 9 times in 22 tournaments: 41% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,654 points.
  • The toughest field they have faced averaged 1,604 points, across 797 entrants.
  • They are 34 points away from the top 5,000: United States.

How the rating moved

Between 1,482 and 1,648, across 22 events with history.

Last 22 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Wasteland Vendetta Summoner Skirmish I Duluth 24 1566 23° 1–3 -28
28/08/26 Dabbers Friday Evening Nexus Nights - 1v1 Sandy Springs 16 1589 15° 0–1 -7
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1822° 0–1 -17
02/04/26 Nexus Night 1v1 Mebane 13 1491 12° 0–1 -14
12/03/26 Nexus Night 1v1 Mebane 13 1510 1–1–2 -16
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 224° 2–3 -15
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 249° 4–2–1 +36
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 17° 4–0 +47
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 550° 1–2–1 -17
14/02/26 Picante Nexus Nights Weekly Tournament Greensboro 16 1547 12° 0–3 -50
07/02/26 Saturday Evening Riftbound Open Play Greensboro 29 1540 3–2 -7
07/02/26 Picante Spiritforged Pre-Rift Event Greensboro 22 1516 2–1–2 -17
07/02/26 Spiritforged Pre-Rift Event Mebane 19 1499 3–0 +22
10/01/26 SCG CON Atlanta - $10K Constructed Riftbound Atlanta 219 1578 221° 0–1 -15
04/01/26 Sunday Afternoon Summoner Skirmish - January Martinsville 13 1529 5–0–1 +47
20/12/25 12/20 Mighty Meeple Summoner Skirmish Concord 27 1547 4–1–2 +44
13/12/25 Saturday Early Afternoon Summoner Skirmish - December Greensboro 18 1554 4–2–1 +15
06/12/25 Summoner Skirmish - December Cornelius 15 1574 2–2–1 +18
28/11/25 Friday Evening Summoner Skirmish - December Raleigh 27 1538 10° 3–2 +28
16/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 32 1528 1–1 +7
06/11/25 11/6 Nexus Night Durham 17 11° 1–2 -17
01/11/25 Saturday Evening Release Event Mebane 13 11° 1–1–2 -1

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 6 events 50%
  • 16 to 99 11 events 49%
  • Under 16 5 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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