← Italy

Ritak

#20,269 in the world · #1,623 in Italy · in the top 39% nationally. 9 official events, 16 matches won and 17 lost.

  • 1535±59Rating · margin ±59
  • 1541Average field · 47 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 8 players entered.
  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,541 points.
  • The toughest field they have faced averaged 1,588 points, across 297 entrants.
  • They are 51 points away from the top 1,000: Italy.

How the rating moved

Between 1,416 and 1,535, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Castelfranco Emilia 10 1555 4–2 +47
07/07/26 Tuesday Evening Summoner Skirmish - July Castelfranco Emilia 8 1532 3–3–1 +13
19/06/26 NATIONAL 2TAPPA POD// RUNES lEAGUE Castelfranco Emilia 17 1503 3–0–1 +59
06/06/26 Saturday Afternoon Riftbound Open Play Castelfranco Emilia 11 1547 11° 0–3 -54
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 248° 1–3 -28
31/03/26 Tuesday Night Nexus Nights - 1v1 Castelfranco Emilia 14 1547 2–1–1 +29
10/03/26 Tuesday Evening Nexus Nights - 1v1 Castelfranco Emilia 11 1562 10° 1–3 -33
12/02/26 giovedì Evening Spiritforged Pre-Rift Event Castelfranco Emilia 8 1497 2–1 +22
18/11/25 martedì Night Riftbound Open Play Castelfranco Emilia 13 13° 0–1 -20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 1 events 75%
  • Under 16 7 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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