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#43,474 in the world · #16,069 in United States · in the top 93% nationally. 17 official events, 14 matches won and 40 lost.
- 1387±48Rating · margin ±48
- 1523Average field · 183 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 5 times in 17 tournaments: 29% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 190 points away from the top 5,000: United States.
How the rating moved
Between 1,328 and 1,457, across 17 events with history.
Last 17 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/08/26 | Nexus Nights 31 Brownsburg | 22 | 1538 | 5° | 2–1 | +28 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1299° | 1–3 | -2 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 742° | 0–2 | -12 |
| 22/02/26 | Nexus Nights 13 Brownsburg | 14 | 1545 | 13° | 0–3 | -17 |
| 08/02/26 | Spiritforged Pre-Rift event Brownsburg | 27 | 1496 | 6° | 2–1 | +30 |
| 07/02/26 | Paradigm Games Spiritforged Saturday PM Pre-Rift Event Indianapolis | 28 | 1532 | 16° | 1–2 | +4 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Indianapolis | 22 | 1481 | 8° | 2–1 | +28 |
| 17/01/26 | Paradigm Games Summoner Skirmish - January Indianapolis | 14 | 1497 | 13° | 1–3 | -6 |
| 11/01/26 | January Summoner Skirmish at Good Games Indianapolis Indianapolis | 32 | 1502 | 23° | 1–4 | -10 |
| 04/01/26 | Sunday Afternoon Summoner Skirmish - January Brownsburg | 16 | 1532 | 14° | 0–3 | -26 |
| 03/01/26 | Summoner Skirmish - January Brownsburg | 17 | 1500 | 8° | 1–2 | 0 |
| 27/12/25 | Game Time Saturday Nexus Night Indianapolis | 15 | 1495 | 8° | 1–2 | +6 |
| 07/12/25 | TTG December Summoner Skirmish Case Tournament Avon Lake | 29 | 1538 | 21° | 1–3–1 | -4 |
| 29/11/25 | Summoner Skirmish - December Indianapolis | 25 | 1517 | 24° | 0–3 | -44 |
| 23/11/25 | Nexus Nights 3 Brownsburg | 14 | 1474 | 12° | 1–2 | -1 |
| 22/11/25 | Game Time Saturday Nexus Night Indianapolis | 14 | — | 14° | 0–3–1 | -44 |
| 15/11/25 | Game Time Saturday Nexus Night Indianapolis | 13 | — | 13° | 0–2–2 | -43 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 17%
- 16 to 99 9 events 32%
- Under 16 6 events 14%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Xellus US 1767 0–1
- FF NoRoleModel US 1764 0–1
- GhaelWinds US 1763 0–1
- SketchyMan36 US 1662 0–1
- 2broke4lulu US 1660 0–1
- Prefuse US 1643 0–1
- CTY Snackmuncher US 1634 0–1
- 2 pi i US 1631 1–1
- Mudkip US 1617 0–1
- A Shot 0f Jhin US 1600 0–1
- TheJestr US 1594 0–1
- SapphireTFT US 1588 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →