semola7
#23,345 in the world · #1,865 in Italy · in the top 45% nationally. 16 official events, 32 matches won and 29 lost.
- 1518±49Rating · margin ±49
- 1505Average field · 14 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 18 players entered.
- Made top 8 12 times in 16 tournaments: 75% of the time.
- Their all-time peak is 1,637 points.
- The toughest field they have faced averaged 1,536 points, across 29 entrants.
- They are 68 points away from the top 1,000: Italy.
How the rating moved
Between 1,492 and 1,615, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/06/26 | Swamp Nexus saturday Aprilia | 8 | 1511 | 6° | 1–2 | -16 |
| 26/03/26 | Swano Nexus Night 26 Marzo Aprilia | 16 | 1494 | 7° | 2–2 | -5 |
| 24/02/26 | Swamp Nexus Nights 24 Febbraio Aprilia | 14 | 1516 | 5° | 3–1 | +22 |
| 17/02/26 | Swamp Nexus Nights - 1v1 Aprilia | 16 | 1490 | 4° | 3–1 | +25 |
| 12/02/26 | Swamp Nexus Night Aprilia | 12 | 1483 | 7° | 1–2–1 | -7 |
| 07/02/26 | Swamp Night Spiritforged Pre-Rift Event Aprilia | 14 | 1486 | 13° | 0–3–1 | -41 |
| 06/02/26 | venerdì Night Spiritforged Pre-Rift Event Latina | 29 | 1536 | 23° | 1–2 | -6 |
| 05/02/26 | Swamp Nexus Night 5 Febbraio 2026 Aprilia | 12 | 1495 | 8° | 2–2 | -11 |
| 02/01/26 | Swamp Nexus Night 2 Gennaio Aprilia | 9 | 1516 | 3° | 3–1 | +35 |
| 24/12/25 | Christmas Veil - Nexus Night Aprilia | 7 | 1536 | 7° | 0–3 | -34 |
| 18/12/25 | 18 Dicembre Swamp Nexus Nights Aprilia | 15 | 1485 | 3° | 3–1 | +27 |
| 07/12/25 | Swamp Summoner Skirmish 7 Dicembre Aprilia | 18 | 1499 | 7° | 3–3 | -4 |
| 04/12/25 | Swamp Nexus Nights 4 Dicembre Aprilia | 13 | 1516 | 11° | 1–3 | -58 |
| 27/11/25 | Swamp Nexus Night 27 Novembre Aprilia | 18 | 1506 | 9° | 2–2–1 | -24 |
| 20/11/25 | Swamp Nexus Nights 20 Novembre Aprilia | 16 | 1508 | 2° | 3–1 | +26 |
| 13/11/25 | Swamp Nexus Night 13 novembre Aprilia | 18 | — | 1° | 4–0–1 | +89 |
Form and consistency
On a 1-win streak.
- 16 to 99 7 events 58%
- Under 16 9 events 41%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JKTAxel IT 1686 1–2
- Calintz IT 1680 3–3
- Hope IT 1645 1–0
- PøšëîÐØM IT 1610 1–2
- Aaron IT 1596 2–4
- CallMeStr4y IT 1585 1–4
- Montik Ñ TheBoyz IT 1583 0–1
- Amilacare bello IT 1562 1–4
- El Gaviota IT 1544 1–0
- Stars11dg IT 1533 1–1
- Jägermeister67 IT 1528 4–4
- SoulRyan IT 1525 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →