← Brazil

Sikito

#8,321 in the world · #107 in Brazil · in the top 18% nationally. 8 official events, 19 matches won and 11 lost.

  • 1618±60Rating · margin ±60
  • 1543Average field · 14 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,641 points.
  • The toughest field they have faced averaged 1,554 points, across 16 entrants.
  • They are 11 points away from the top 100: Brazil.

How the rating moved

Between 1,460 and 1,635, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Vendetta Summoner Skirmish I - Reboot Benfica 12 1553 2–2 -17
02/08/26 Nexus Domingo Benfica 15 1540 1–0–2 +5
28/03/26 Summoner Skirmish Mar Fortaleza - CE 16 1554 5–1 +50
25/03/26 Nexus Feriado Benfica 13 1549 3–0–1 +55
19/03/26 Thursday Afternoon Nexus Nights - 1v1 Fortaleza - CE 13 1532 3–1 +43
28/02/26 Nexus 28/02 Benfica 14 1527 2–2 +9
21/02/26 Spiritforged Pre-Release Fortaleza - CE 16 2–2–1 +13
21/12/25 Summoner Skirmish - December 25 Benfica 14 11° 1–3 -40

Form and consistency

On a 1-loss streak.

  • 16 to 99 2 events 64%
  • Under 16 6 events 52%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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