← United States

InwhaUy

#1,837 in the world · #634 in United States · in the top 4% nationally. 30 official events, 61 matches won and 33 lost.

  • 1717±36Rating · margin ±36
  • 1565Average field · 22 entr.
  • 39%vs top 5% (9–14)

What they have done so far

  • Has won 4 tournaments. The biggest one had 22 players entered.
  • Made top 8 22 times in 30 tournaments: 73% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,744 points.
  • The toughest field they have faced averaged 1,630 points, across 15 entrants.
  • They are 12 points away from the top 500: United States.

How the rating moved

Between 1,515 and 1,739, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Matthews 15 1630 13° 1–2 -17
16/08/26 Sunday Nexus Nights - 1v1 Charlotte 27 1581 2–1 -5
09/08/26 Sunday Nexus Nights - 1v1 Charlotte 30 1594 3–0 +19
02/08/26 Sunday Nexus Nights - 1v1 Charlotte 22 1564 3–0 +20
05/04/26 Sunday Night Nexus Nights - 1v1 Charlotte 14 1563 2–0–1 +12
03/04/26 Friday Evening Summoner Skirmish - April mocksville 16 1625 4–0–2 +56
30/03/26 Monday Night Nexus Nights - 1v1 Cornelius 14 1557 3–0 +27
29/03/26 Sunday Afternoon Summoner Skirmish - March Charlotte 23 1600 13° 2–3 -11
22/03/26 Sunday Night Nexus Nights - 1v1 Charlotte 16 1536 2–1 -1
22/03/26 Sunday Afternoon Summoner Skirmish - March Gastonia 15 1554 12° 0–3 -53
15/03/26 Summoner Skirmish 1K - March Gastonia 19 1605 2–1–2 +15
08/03/26 Sunday Night Nexus Nights - 1v1 Charlotte 22 1575 2–1 +6
07/03/26 Summoner Skirmish - March Cornelius 15 1617 2–2 +1
08/02/26 Spiritforged Pre-Rift Event Charlotte 33 1529 27° 0–1 -18
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Concord 62 1541 3–0 +28
07/02/26 Friday Evening Spiritforged Pre-Rift Event Gastonia 37 1540 1–1 -3
19/01/26 Monday Evening Nexus Nights - 1v1 Cornelius 14 1576 3–0 +31
17/01/26 Worlds 2025 Bundle Tournament Charlotte 21 1577 3–1 +23
03/01/26 Saturday Afternoon Summoner Skirmish - January Monroe 18 1524 2–1–1 +10
30/12/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 18 1555 16° 0–0–1 +1
29/12/25 Monday Evening Nexus Nights - 1v1 Cornelius 14 1575 2–0–1 +20
22/12/25 Monday Evening Nexus Nights - 1v1 Cornelius 14 1565 2–1 +9
20/12/25 12/20 Mighty Meeple Summoner Skirmish Concord 27 1547 11° 2–2 -1
06/12/25 Summoner Skirmish - December Cornelius 15 1574 3–2 +12
30/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 27 1513 19° 1–3 -29
23/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 22 1534 17° 2–3 -39
16/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 32 1528 3–0 +56
09/11/25 Sunday Evening Nexus Night Charlotte 23 1535 2–1 +33
09/11/25 Champion Nexus Event! Cramerton 14 1–2 -21
08/11/25 Riftbound Release Event @ GSG Charlotte 17 3–1 +36

Form and consistency

On a 2-loss streak.

  • 16 to 99 20 events 61%
  • Under 16 10 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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