T Payne
#27,160 in the world · #9,998 in United States · in the top 58% nationally. 14 official events, 16 matches won and 22 lost.
- 1498±53Rating · margin ±53
- 1547Average field · 95 entr.
- 40%vs top 5% (2–3)
What they have done so far
- Made top 8 5 times in 14 tournaments: 36% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,534 points, reached in April 2026: today they sit 36 points below it.
- The toughest field they have faced averaged 1,576 points, across 14 entrants.
- They are 79 points away from the top 5,000: United States.
How the rating moved
Between 1,424 and 1,534, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Monster Games Nexus Night - Wednesday, August 26, 2026 HIGHLAND HEIGHTS | 17 | 1542 | 10° | 1–2 | -8 |
| 05/08/26 | Monster Games Nexus Night - Wednesday, August 05, 2026 HIGHLAND HEIGHTS | 14 | 1568 | 13° | 0–2–1 | -27 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 547° | 2–2 | -1 |
| 01/04/26 | Monster Games Nexus Night 4/1 HIGHLAND HEIGHTS | 12 | 1542 | 3° | 2–1 | +21 |
| 04/03/26 | Monster Games Nexus Night 3/4 HIGHLAND HEIGHTS | 13 | 1557 | 3° | 2–1 | +15 |
| 25/02/26 | Monster Games Nexus Night 2/25 HIGHLAND HEIGHTS | 16 | 1574 | 2° | 2–1–1 | +21 |
| 17/12/25 | Monster Games Nexus Night 12/17 HIGHLAND HEIGHTS | 14 | 1576 | 14° | 0–3 | -34 |
| 10/12/25 | Monster Games Nexus Night 12/10 HIGHLAND HEIGHTS | 18 | 1532 | 2° | 3–1 | +57 |
| 07/12/25 | Sunday Morning Summoner Skirmish - December Cincinnati | 17 | 1542 | 14° | 1–3 | -31 |
| 03/12/25 | Monster Games Nexus Night 12/3 HIGHLAND HEIGHTS | 17 | 1522 | 3° | 2–0–2 | +57 |
| 19/11/25 | Wednesday Evening Nexus Nights - Multiplayer HIGHLAND HEIGHTS | 17 | 1532 | 11° | 0–0–1 | +4 |
| 13/11/25 | Wednesday evening Nexus Night HIGHLAND HEIGHTS | 31 | 1546 | 21° | 1–2–2 | -2 |
| 10/11/25 | Monday Evening Nexus Night Cincinnati | 25 | 1527 | 17° | 0–1 | -16 |
| 01/11/25 | Saturday Afternoon Release Event HIGHLAND HEIGHTS | 14 | — | 12° | 0–3 | -58 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 8 events 38%
- Under 16 5 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Staroson US 1731 1–0
- Rischster US 1713 1–3
- CTY DewRito US 1698 0–2
- iamduck23451 US 1689 0–1
- BSQ US 1686 0–2
- CTY Sejin US 1669 0–1
- No uhhhhhhh US 1658 0–1
- An Actual Lion US 1653 0–1
- qaz1291 US 1607 2–2
- KirbyKekleon US 1592 1–0
- T Payne US 1569 0–1
- Nerdbane US 1541 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →