TCG Gooey
#12,080 in the world · #4,441 in United States · in the top 26% nationally. 13 official events, 29 matches won and 20 lost.
- 1587±46Rating · margin ±46
- 1584Average field · 597 entr.
- 46%vs top 5% (6–7)
What they have done so far
- Has won 1 tournament. The biggest one had 22 players entered.
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,706 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 44 points away from the top 2,500: United States.
How the rating moved
Between 1,540 and 1,689, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Lake Worth Corridor | 15 | 1579 | 10° | 1–2–1 | -14 |
| 16/08/26 | Guildhall Nexus Night - 1v1 Coconut Creek | 15 | 1620 | 4° | 3–1 | +18 |
| 02/08/26 | Sunday Morning Vendetta Case Tournament Palm Beach Gardens | 21 | 1619 | 20° | 0–2–1 | -35 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 379° | 2–3 | -27 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1167° | 2–2–1 | -18 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 846° | 2–3 | -15 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 814° | 2–3 | -11 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 214° | 4–2 | +18 |
| 02/04/26 | Thursday Evening Summoner Skirmish - April Coconut Creek | 22 | 1552 | 1° | 6–1 | +73 |
| 20/02/26 | Nexus Nights - 1v1 Coconut Creek | 19 | 1545 | 2° | 2–0 | +28 |
| 07/02/26 | FAM Spiritforged Pre-Rift Event Margate | 32 | 1549 | 31° | 0–1–1 | -34 |
| 16/11/25 | Sunday Evening Nexus Nights - 1v1 Coconut Creek | 20 | 1555 | 2° | 3–0–2 | +64 |
| 01/11/25 | Double Infinity RiftBound Release Event West Palm Beach | 24 | — | 3° | 2–0–3 | +40 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 5 events 46%
- 16 to 99 6 events 54%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- linsanity US 1904 0–1
- sexybeast US 1843 0–1
- TCG SogeKing US 1772 0–1
- TSS Dizzee US 1741 1–0
- Rbow US 1738 0–1
- AV Aadion US 1737 1–0
- saswater US 1731 0–1
- Zen US 1729 1–0
- TCS Yoant US 1718 0–1
- RareSly US 1712 1–0
- AV DreBiscuits1 US 1711 1–0
- Rexkater 1704 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →