TemCai
#32,022 in the world · #1,896 in Germany · in the top 68% nationally. 7 official events, 9 matches won and 13 lost.
- 1471±73Rating · margin ±73
- 1519Average field · 17 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,587 points, across 18 entrants.
- They are 84 points away from the top 1,000: Germany.
How the rating moved
Between 1,439 and 1,488, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Merlins Spiele Wiesbaden - Riftbound: Vendetta Skirmish August Wiesbaden | 16 | 1500 | 7° | 2–2 | +7 |
| 29/08/26 | Glitchless Vendetta Summoner Skirmish I Mainz | 18 | 1587 | 12° | 2–3 | -7 |
| 24/08/26 | Glitchless Nexus Night - 1v1 Mainz | 16 | 1421 | 8° | 1–1–1 | +1 |
| 17/08/26 | Glitchless Nexus Night - 1v1 Mainz | 24 | 1555 | 7° | 2–1 | +31 |
| 14/08/26 | Nexus Night - 1v1 - Freitag Klosterstr. 3 | 13 | 1510 | 10° | 0–2 | -32 |
| 10/08/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1480 | 11° | 1–2 | -17 |
| 03/08/26 | Glitchless Nexus Night - 1v1 Mainz | 13 | 1577 | 9° | 1–2 | -12 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 44%
- Under 16 2 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Darisu DE 1892 0–1
- MIO Sarahtekh DE 1723 0–1
- Raptus DE 1564 0–1
- Fluffharald DE 1552 0–2
- Three of Spades DE 1528 0–1
- Mashi DE 1522 0–2
- Riftbound DE 1520 0–2
- Rook DE 1495 0–1
- Stezi DE 1488 0–1
- Kogan DE 1483 0–1
- Screnx DE 1473 1–0
- Son of Nam DE 1471 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →