Tempestate
#33,879 in the world · #12,529 in United States · in the top 72% nationally. 4 official events, 5 matches won and 11 lost.
- 1460±88Rating · margin ±88
- 1531Average field · 32 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,565 points, across 14 entrants.
How the rating moved
Between 1,423 and 1,460, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/01/26 | Thursday Evening Summoner Skirmish - January Tempe | 14 | 1565 | 8° | 2–2 | +36 |
| 21/11/25 | Nexus Night Chandler | 51 | 1509 | 25° | 1–2–3 | +1 |
| 12/11/25 | J & J Nexus Night Glendale | 26 | 1520 | 22° | 1–3 | -24 |
| 08/11/25 | Rekreation Games Friday Nexus Night Chandler | 35 | 1530 | 26° | 1–4–1 | -53 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 19%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Igzolt US 1733 0–1
- CredibleTV US 1696 0–1
- LaterNeverCame US 1644 1–0
- DeadlyPianist US 1628 0–1
- Łarz US 1591 0–1
- Shirima US 1561 0–1
- SucksBooty US 1533 0–1
- Rehtycs US 1526 0–1
- Gabe Owner US 1524 0–1
- AWildCorphish US 1518 1–0
- buttpug US 1496 0–1
- KingKRoolBot US 1487 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →