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ThatGuyOffline

#29,022 in the world · #10,716 in United States · in the top 62% nationally. 6 official events, 6 matches won and 11 lost.

  • 1488±92Rating · margin ±92
  • 1543Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,561 points, across 22 entrants.
  • They are 89 points away from the top 5,000: United States.

How the rating moved

Between 1,433 and 1,488, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
05/03/26 Thursday Evening Nexus Nights - 1v1 Dayton 20 1559 2–1 +49
03/01/26 January Summoner Skirmish (Redo 2) Kettering 22 1556 16° 1–2 +1
03/01/26 NLG January Summoner Skirmish Kettering 22 1561 18° 1–2 -8
14/12/25 Summoner Skirmish - December Centerville 20 1540 17° 1–1 +13
26/11/25 11/25 6:30PM Epic Loot Nexus Nights Centerville 23 1498 15° 1–2 -10
13/11/25 Thursday Evening Nexus Night Dayton 16 12° 0–3 -57

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 35%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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