← Italy

TheBuffaloBeel

#25,997 in the world · #2,083 in Italy · in the top 50% nationally. 11 official events, 18 matches won and 17 lost.

  • 1504±58Rating · margin ±58
  • 1504Average field · 12 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 8 players entered.
  • Made top 8 8 times in 11 tournaments: 73% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,517 points, reached in March 2026: today they sit 13 points below it.
  • The toughest field they have faced averaged 1,528 points, across 16 entrants.
  • They are 82 points away from the top 1,000: Italy.

How the rating moved

Between 1,434 and 1,517, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
16/07/26 Thursday Nexus Nights - RNC TAPPA N.4 Frosinone 15 1518 10° 2–2 -9
09/07/26 Thursday Nexus Nights - 1v1 Frosinone 16 1493 2–1–1 +10
05/07/26 Sunday Nexus Afternoon - 1v1 Frosinone 8 1502 3–0 +37
02/07/26 Thursday Nexus Nights - RNC TAPPA N.3 Frosinone 16 1528 10° 2–2 +13
14/06/26 Summoner Skirmish - June Frosinone 9 1508 2–1–1 +19
04/06/26 Thursday Nexus Nights - 1v1 Frosinone 14 1489 1–2 -18
28/05/26 Thursday Nexus Nights - Multiplayer 2v2 Frosinone 12 1490 1–2–1 -15
21/05/26 Thursday Nexus Nights - 1v1 Frosinone 10 1522 1–2–1 -7
17/05/26 Sunday Nexus Afternoon - 1v1 Frosinone 8 1522 0–2–1 -35
14/05/26 Thursday Nexus Nights - 1v1 Frosinone 14 1472 2–2 -8
18/03/26 Nexus Nights - 1v1 Frosinone 11 2–1 +17

Form and consistency

On a 2-win streak.

  • 16 to 99 2 events 50%
  • Under 16 9 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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