TheDruidGuy
#14,803 in the world · #5,435 in United States · in the top 32% nationally. 12 official events, 31 matches won and 29 lost.
- 1568±49Rating · margin ±49
- 1585Average field · 866 entr.
- 44%vs top 5% (4–5)
What they have done so far
- Made top 8 3 times in 12 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,654 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 9 points away from the top 5,000: United States.
How the rating moved
Between 1,519 and 1,628, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 482° | 1–3 | -15 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1479° | 1–3 | -27 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 991° | 2–3 | -13 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 103° | 4–2 | +34 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 999° | 3–3 | -2 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 750° | 2–3 | -17 |
| 01/03/26 | Draft Challenge - RQ Las Vegas 12pm Sunday Las Vegas | 52 | 1551 | 7° | 2–0–3 | +21 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 775° | 3–3 | 0 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 476° | 2–4 | -41 |
| 04/01/26 | Sunday Summoner Skirmish - January Fridley | 14 | 1599 | 3° | 4–1 | +65 |
| 14/12/25 | Sunday Riftbound Case Tournament - 1v1 Fridley | 64 | 1568 | 8° | 4–2–1 | +44 |
| 29/11/25 | Gamezenter Summoner Skirmish Roseville | 23 | 1567 | 11° | 3–2 | +19 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 8 events 43%
- 16 to 99 3 events 53%
- Under 16 1 events 80%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kolayr CA 1787 0–1
- TORi Vega US 1743 1–0
- Boulevard US 1740 1–0
- CB JMS CA 1736 0–1
- KaChow PoundIt US 1727 1–0
- R650 Cash US 1723 0–1
- yorion US 1709 0–1
- TwistedTCG CA 1709 0–1
- Kane US 1708 1–0
- Ryanticz US 1699 0–1
- JackalAdam US 1699 0–1
- NBCTokenthetoker US 1696 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →