thighrelia
#16,098 in the world · #1,171 in Canada · in the top 34% nationally. 13 official events, 20 matches won and 21 lost.
- 1560±54Rating · margin ±54
- 1549Average field · 188 entr.
- 0%vs top 5% (0–11)
What they have done so far
- Made top 8 3 times in 13 tournaments: 23% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 17 points away from the top 1,000: Canada.
How the rating moved
Between 1,453 and 1,560, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 18 | 1517 | 2° | 3–0 | +29 |
| 20/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 23 | 1536 | 15° | 1–2 | -6 |
| 17/08/26 | Sunday Evening Nexus Nights - 1v1 V8Z 4H3 | 14 | 1567 | 4° | 2–1 | +14 |
| 15/08/26 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 16 | 1580 | 14° | 1–2 | -10 |
| 13/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 22 | 1556 | 10° | 2–1 | +16 |
| 06/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 14 | 1550 | 4° | 2–1 | +22 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 160° | 3–1 | +34 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 706° | 2–3 | +8 |
| 04/04/26 | Saturday Morning Summoner Skirmish - April V8T 2C3 | 17 | 1542 | 11° | 2–3 | -1 |
| 21/03/26 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 13 | 1560 | 10° | 1–3 | -27 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Victoria | 17 | 1544 | 11° | 1–2 | +3 |
| 05/03/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 13 | 1502 | 11° | 0–0–1 | +11 |
| 26/02/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 20 | 1547 | 18° | 0–2–1 | -33 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 56%
- 16 to 99 7 events 43%
- Under 16 4 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- wysley CA 1863 0–3
- KVN CA 1776 0–3
- soLAGGYtoday US 1742 0–1
- Google CA 1733 0–4
- DeerWithAStick CA 1655 0–1
- WuffleWuffle CA 1654 0–1
- Darkpar CA 1619 0–1
- Noshiox CA 1614 0–1
- DLutz CA 1601 0–1
- Hinagikufan 1600 0–1
- Smorehead CA 1596 1–0
- crazybox7 US 1591 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →