← Italy

Viper000

#46,793 in the world · #4,026 in Italy · in the top 97% nationally. 14 official events, 9 matches won and 36 lost.

  • 1321±58Rating · margin ±58
  • 1492Average field · 10 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 8 times in 14 tournaments: 57% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,561 points, across 17 entrants.
  • They are 156 points away from the top 2,500: Italy.

How the rating moved

Between 1,309 and 1,430, across 14 events with history.

Last 14 events

Date Event Entrants Field Pos. Record Rating
27/05/26 Oblivion Nexus Nexus Nights Terni 11 1504 10° 1–2 +1
17/05/26 Sunday Afternoon Nexus Nights - 1v1 Terni 10 1544 1–2 +11
12/04/26 Sunday Summoner Skirmish - April spoleto 17 1561 14° 1–4 -3
10/04/26 Poro's League Oblivion Nexus Tappa 7 Terni 7 1436 0–2 -17
03/04/26 Poro's League Oblivion Nexus Tappa 6 Terni 6 1441 1–2 +2
29/03/26 Poro's League Oblivion Nexus Tappa 5 Terni 9 1501 0–2–1 -9
18/03/26 Poro's League Oblivion Nexus Tappa 3 Repeat Terni 12 1490 11° 0–3 -26
11/03/26 Poro's League Oblivion Nexus Tappa 2 - Repeat Terni 9 1485 0–2 -18
06/03/26 Poro's League Oblivion Nexus Tappa 2 Terni 9 1453 0–3 -34
01/03/26 Poro's League Oblivion Nexus Tappa 1 Terni 10 1500 2–2 +28
17/02/26 Tuesday Evening Nexus Nights - Oblivion Nexus Terni 13 1499 2–2 +20
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Terni 8 1–2 -1
25/01/26 Sunday Morning Oblivion Nexus Terni 10 10° 0–4 -63
06/12/25 Summoner Skirmish - December Rieti 10 10° 0–4–1 -70

Form and consistency

On a 2-loss streak.

  • 16 to 99 1 events 20%
  • Under 16 13 events 19%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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