Viper000
#46,793 in the world · #4,026 in Italy · in the top 97% nationally. 14 official events, 9 matches won and 36 lost.
- 1321±58Rating · margin ±58
- 1492Average field · 10 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 8 times in 14 tournaments: 57% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,561 points, across 17 entrants.
- They are 156 points away from the top 2,500: Italy.
How the rating moved
Between 1,309 and 1,430, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/05/26 | Oblivion Nexus Nexus Nights Terni | 11 | 1504 | 10° | 1–2 | +1 |
| 17/05/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 10 | 1544 | 7° | 1–2 | +11 |
| 12/04/26 | Sunday Summoner Skirmish - April spoleto | 17 | 1561 | 14° | 1–4 | -3 |
| 10/04/26 | Poro's League Oblivion Nexus Tappa 7 Terni | 7 | 1436 | 7° | 0–2 | -17 |
| 03/04/26 | Poro's League Oblivion Nexus Tappa 6 Terni | 6 | 1441 | 5° | 1–2 | +2 |
| 29/03/26 | Poro's League Oblivion Nexus Tappa 5 Terni | 9 | 1501 | 8° | 0–2–1 | -9 |
| 18/03/26 | Poro's League Oblivion Nexus Tappa 3 Repeat Terni | 12 | 1490 | 11° | 0–3 | -26 |
| 11/03/26 | Poro's League Oblivion Nexus Tappa 2 - Repeat Terni | 9 | 1485 | 7° | 0–2 | -18 |
| 06/03/26 | Poro's League Oblivion Nexus Tappa 2 Terni | 9 | 1453 | 8° | 0–3 | -34 |
| 01/03/26 | Poro's League Oblivion Nexus Tappa 1 Terni | 10 | 1500 | 7° | 2–2 | +28 |
| 17/02/26 | Tuesday Evening Nexus Nights - Oblivion Nexus Terni | 13 | 1499 | 9° | 2–2 | +20 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 8 | — | 7° | 1–2 | -1 |
| 25/01/26 | Sunday Morning Oblivion Nexus Terni | 10 | — | 10° | 0–4 | -63 |
| 06/12/25 | Summoner Skirmish - December Rieti | 10 | — | 10° | 0–4–1 | -70 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 20%
- Under 16 13 events 19%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kokoshan IT 1809 0–1
- Medesis99 IT 1730 0–1
- FreeDom95 IT 1726 0–1
- lucjino IT 1640 0–1
- AlgernonRF IT 1623 0–1
- Gargolo3 IT 1606 0–1
- BollyJones IT 1601 0–2
- ManuGTO IT 1584 0–1
- Oblivion IT 1577 0–4
- Jackofables IT 1567 1–2
- byron IT 1544 0–2
- NAT3 IT 1537 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →