warnado22
#30,284 in the world · #292 in Netherlands · in the top 64% nationally. 4 official events, 4 matches won and 8 lost.
- 1481±104Rating · margin ±104
- 1529Average field · 19 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,547 points, across 25 entrants.
How the rating moved
Between 1,422 and 1,481, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/11/25 | Labyrinth 1v1 Nexus Night 5038TW | 15 | 1536 | 5° | 2–1–1 | +42 |
| 12/11/25 | Labyrinth | Nexus Night | 1v1 Orthen 16 | 18 | 1504 | 10° | 1–1–1 | +17 |
| 11/11/25 | Labyrinth 1v1 Nexus Night 5038TW | 25 | 1547 | 21° | 1–3 | -25 |
| 04/11/25 | Labyrinth 1v1 Nexus Night Schouwburgring 141 | 16 | — | 13° | 0–3 | -53 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 20%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ThatOneGuyJesse NL 1792 0–2
- warnado22 NL 1785 0–1
- Tieskebeast NL 1660 0–1
- Jorner NL 1592 0–1
- Ultimate RNG God NL 1562 0–1
- Xoik NL 1561 0–1
- Lex NL 1530 1–0
- VraskaGolQueen NL 1520 1–0
- Mircocarotina NL 1497 0–1
- GaoGaiGar NL 1486 0–1
- User75482 NL 1480 1–0
- Toekiii NL 1453 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →