warnado22
#455 in the world · #5 in Netherlands · in the top 2% nationally. 23 official events, 72 matches won and 18 lost.
- 1785±37Rating · margin ±37
- 1546Average field · 111 entr.
- 62%vs top 5% (8–5)
What they have done so far
- Has won 5 tournaments. The biggest one had 32 players entered.
- Made top 8 22 times in 23 tournaments: 96% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
- They are 32 points away from the top 3: Netherlands.
How the rating moved
Between 1,560 and 1,785, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Labyrinth 1v1 Nexus Night 5038TW | 15 | 1527 | 2° | 3–0 | +12 |
| 14/08/26 | Labyrinth 1v1 Nexus Night 5038TW | 12 | 1567 | 2° | 3–0 | +14 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 804° | 3–3 | -19 |
| 03/04/26 | Labyrinth 1v1 Nexus Night 5038TW | 12 | 1519 | 2° | 3–0 | +10 |
| 31/03/26 | Labyrinth 1v1 Nexus Night 5038TW | 14 | 1539 | 1° | 3–0 | +19 |
| 25/03/26 | Labyrinth | Nexus Night | 1v1 | Origins 5231 XS | 19 | 1560 | 2° | 3–0 | +16 |
| 21/03/26 | Skirmish Event March at Labyrinth 5038TW | 21 | 1533 | 2° | 5–2–1 | -5 |
| 13/03/26 | Labyrinth 1v1 Nexus Night 5038TW | 18 | 1564 | 3° | 3–0 | +16 |
| 10/03/26 | Labyrinth 1v1 Nexus Night 5038TW | 17 | 1543 | 4° | 1–1 | -13 |
| 08/03/26 | Saturday Afternoon Summoner Skirmish - March 2629 HG | 13 | 1575 | 2° | 4–2 | -2 |
| 24/02/26 | Labyrinth 1v1 Nexus Night 5038TW | 18 | 1531 | 5° | 2–1 | -12 |
| 17/02/26 | Labyrinth 1v1 Nexus Night 5038TW | 13 | 1570 | 2° | 3–0 | +24 |
| 10/02/26 | Spirit Forged Pre-Rift Event at Labyrinth 5038TW | 24 | 1541 | 1° | 3–0 | +20 |
| 08/02/26 | Spiritforged Pre-Rift Event at Labyrinth Schouwburgring 141 | 13 | 1550 | 2° | 3–0 | +17 |
| 07/02/26 | Riftbound Pre-Rift Spiritforged 🎴 Turnhout | 32 | 1483 | 1° | 3–0–1 | +15 |
| 20/12/25 | Riftbound - Summoner Skirmish - December Schouwburgring 141 | 25 | 1547 | 6° | 3–2 | -6 |
| 13/12/25 | Riftbound - Summoner Skirmish Side7 Van Boetzelaerstraat 10B | 21 | 1515 | 1° | 5–1–2 | +19 |
| 30/11/25 | Riftbound Summoner Skirmish 🎴 Graatakker 99 | 27 | 1570 | 3° | 4–2–1 | +13 |
| 25/11/25 | Labyrinth 1v1 Nexus Night 5038TW | 14 | 1548 | 1° | 3–0 | +36 |
| 18/11/25 | Labyrinth 1v1 Nexus Night 5038TW | 15 | 1536 | 3° | 2–1–1 | +1 |
| 11/11/25 | Labyrinth 1v1 Nexus Night 5038TW | 25 | 1547 | 6° | 3–2 | +1 |
| 04/11/25 | Labyrinth 1v1 Nexus Night Schouwburgring 141 | 16 | — | 2° | 3–0–1 | +49 |
| 31/10/25 | Riftbound Release Event 🎉 Graatakker 99 | 32 | — | 4° | 4–1 | +60 |
Form and consistency
On a 6-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 13 events 70%
- Under 16 9 events 87%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Erlinskaaa GB 1850 0–1
- ThatOneGuyJesse NL 1792 3–1
- Cake NL 1785 0–1
- Indyrekt NL 1750 0–2
- ryanbantwins BE 1734 1–0
- AFKtoday BE 1729 1–0
- KKSSouljah NL 1725 1–0
- Blezzd AT 1708 1–0
- DefntlyNotSenna NL 1708 1–0
- Krone DE 1698 0–1
- Starkoss AU 1689 0–1
- DashMatters NL 1685 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →