FF Xellus
#695 in the world · #231 in United States · in the top 2% nationally. 45 official events, 113 matches won and 46 lost.
- 1767±27Rating · margin ±27
- 1565Average field · 132 entr.
- 36%vs top 5% (9–16)
What they have done so far
- Has won 6 tournaments. The biggest one had 28 players entered.
- Made top 8 32 times in 45 tournaments: 71% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,781 points.
- The toughest field they have faced averaged 1,656 points, across 13 entrants.
- They are 36 points away from the top 100: United States.
How the rating moved
Between 1,606 and 1,778, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Moonshot Nexus Nights Noblesville | 24 | 1585 | 9° | 2–1 | -11 |
| 31/08/26 | Monday Night Nexus Fishers | 16 | 1611 | 1° | 3–0 | +34 |
| 18/08/26 | Moonshot Nexus Nights Noblesville | 17 | 1572 | 4° | 2–1 | +4 |
| 17/08/26 | Nexus Night Monday Fishers | 13 | 1656 | 7° | 1–2 | -18 |
| 15/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 18 | 1604 | 5° | 3–1 | -1 |
| 13/08/26 | The Dugout Thursday Evening Riftbound Nexus Event Indianapolis | 13 | 1570 | 3° | 2–1 | -9 |
| 11/08/26 | Tuesday Night Fight Club Carmel | 22 | 1604 | 4° | 3–1 | +9 |
| 10/08/26 | Nexus Night Monday Fishers | 18 | 1584 | 2° | 3–0 | +19 |
| 08/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 24 | 1595 | 4° | 3–1–1 | -2 |
| 04/08/26 | Moonshot Nexus Nights Noblesville | 16 | 1613 | 4° | 2–1 | -8 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Fishers | 16 | 1596 | 5° | 2–1 | -4 |
| 01/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 14 | 1595 | 1° | 4–0 | +32 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 296° | 2–1–1 | -8 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1338° | 0–1 | -15 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 199° | 3–1 | +2 |
| 04/04/26 | Paradigm Games Summoner Skirmish - April Indianapolis | 16 | 1591 | 2° | 4–2 | +1 |
| 02/04/26 | The Dugout Thursday Evening Nexus Nights - 1v1 Indianapolis | 13 | 1540 | 2° | 3–0 | +22 |
| 01/04/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 16 | 1557 | 1° | 3–0 | +30 |
| 25/03/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 18 | 1589 | 9° | 1–2 | -25 |
| 18/03/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 15 | 1586 | 4° | 2–1 | +8 |
| 14/03/26 | Game Time March Summoner skirmish Indianapolis | 23 | 1571 | 1° | 5–0–2 | +46 |
| 12/03/26 | The Dugout Thursday Nexus Nights - 1v1 (Copy) (Copy) Indianapolis | 14 | 1551 | 4° | 2–1–1 | -1 |
| 07/03/26 | Paradigm Games Summoner Skirmish - March Indianapolis | 18 | 1553 | 6° | 2–1–1 | -6 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 351° | 2–2 | -21 |
| 25/02/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 27 | 1570 | 12° | 2–1 | -3 |
| 21/02/26 | Saturday Afternoon Riftbound Nexus Event Indianapolis | 25 | 1530 | 8° | 2–1–1 | -2 |
| 19/02/26 | Thursday Riftbound Nexus Night Indianapolis | 26 | 1537 | 4° | 2–0–1 | +9 |
| 18/02/26 | Paradigm Games' Nexus Night - 1v1 Indianapolis | 17 | 1528 | 8° | 1–1 | -12 |
| 14/02/26 | Saturday Afternoon Nexus Nights - 1v1 Indianapolis | 15 | 1569 | 2° | 3–0–1 | +21 |
| 08/02/26 | Spiritforged Pre-Rift at Good Games Indianapolis Indianapolis | 28 | 1512 | 1° | 5–0 | +40 |
| 07/02/26 | Paradigm Games Spiritforged Saturday PM Pre-Rift Event Indianapolis | 28 | 1532 | 14° | 2–1 | -2 |
| 07/02/26 | The Dugout Saturday Afternoon Spiritforged Pre-Rift Event Indianapolis | 28 | 1552 | 13° | 1–2–1 | -13 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Indianapolis | 14 | 1559 | 7° | 2–1 | -2 |
| 06/02/26 | The Dugout Midnight Relase Spiritforged Pre-Rift Event Indianapolis | 45 | 1561 | 17° | 2–1–1 | -4 |
| 05/02/26 | The Dugout Pre-Pre Spiritforged Nexus Event - Read Details!!!s!!! Indianapolis | 18 | 1542 | 2° | 4–1 | +25 |
| 19/01/26 | Riftbound Draft Indianapolis | 14 | 1564 | 6° | 2–1–1 | -3 |
| 17/01/26 | Paradigm Games Summoner Skirmish - January Indianapolis | 14 | 1497 | 1° | 5–1 | +29 |
| 10/01/26 | SCG CON Atlanta - $10K Constructed Riftbound Atlanta | 219 | 1578 | 120° | 2–4–1 | -39 |
| 09/01/26 | SCG CON Atlanta - $5K Constructed Riftbound Atlanta | 159 | 1594 | 44° | 4–4 | -25 |
| 03/01/26 | The Dugout Saturday Afternoon Summoner Skirmish - January Indianapolis | 15 | 1554 | 2° | 3–1 | +27 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 6 events 46%
- 16 to 99 27 events 67%
- Under 16 12 events 73%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Gould US 1844 4–6
- Gorica US 1785 1–2
- FF NoRoleModel US 1764 1–0
- GhaelWinds US 1763 0–1
- Kimchi3 US 1753 0–1
- bozzles US 1750 1–0
- Ummmyeh13 US 1750 0–1
- FF TeqSupport US 1746 1–3
- Gusssss US 1742 0–1
- DuhTCG US 1731 1–1
- Xmorta US 1699 0–1
- famousbless US 1697 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →