← United States

EmpG

#31,670 in the world · #11,697 in United States · in the top 68% nationally. 7 official events, 10 matches won and 13 lost.

  • 1473±79Rating · margin ±79
  • 1546Average field · 30 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their peak is 1,547 points, reached in November 2025: today they sit 74 points below it.
  • The toughest field they have faced averaged 1,562 points, across 17 entrants.
  • They are 104 points away from the top 5,000: United States.

How the rating moved

Between 1,473 and 1,547, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
31/03/26 TTV - Nexus Night Seattle 27 1557 20° 1–2 -11
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Bellevue 16 1522 10° 1–2 -9
03/01/26 Summoner Skirmish (JAN) at Gamers Guild Tempe Tempe 33 1554 22° 1–3 -29
20/12/25 Rekreation Games Friday Nexus Night Chandler 17 1562 1–1 -3
19/12/25 Nexus Night Chandler 22 1554 17° 1–2 -22
29/11/25 Summoner Skirmish (DEC) at Gamers Guild NPHX Phoenix 50 1541 12° 4–2 +40
14/11/25 Nexus Night Chandler 42 1533 20° 1–1–1 +7

Form and consistency

On a 2-loss streak.

  • 16 to 99 7 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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