Meatloafe1
#4,714 in the world · #1,679 in United States · in the top 10% nationally. 13 official events, 35 matches won and 19 lost.
- 1659±47Rating · margin ±47
- 1568Average field · 210 entr.
- 45%vs top 5% (5–6)
What they have done so far
- Has won 3 tournaments. The biggest one had 21 players entered.
- Made top 8 7 times in 13 tournaments: 54% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,702 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 31 points away from the top 1,000: United States.
How the rating moved
Between 1,559 and 1,692, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Mesa | 23 | 1594 | 13° | 2–3 | -18 |
| 14/03/26 | Wednesday Evening Summoner Skirmish - March Mesa | 28 | 1560 | 7° | 3–2 | -3 |
| 05/03/26 | Wednesday Evening Nexus Nights - 1v1 Mesa | 16 | 1564 | 1° | 3–0 | +32 |
| 04/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/3/2026 Tempe | 38 | 1529 | 9° | 2–1 | +5 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 510° | 4–3–1 | -2 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 638° | 1–3 | -42 |
| 19/02/26 | Wednesday Evening Nexus Nights - Multiplayer Mesa | 20 | 1542 | 8° | 1–1 | -5 |
| 09/01/26 | Thursday Evening Summoner Skirmish - January Tempe | 14 | 1565 | 1° | 5–1 | +46 |
| 03/01/26 | Summoner Skirmish (JAN) at Gamers Guild Tempe Tempe | 33 | 1554 | 12° | 3–2 | -2 |
| 03/01/26 | Rekreation Games Friday Nexus Night Chandler | 21 | 1574 | 1° | 3–0–1 | +49 |
| 31/12/25 | Nexus Night at Gamers Guild Tempe 12/30/25 Tempe | 34 | 1531 | 10° | 3–1 | +23 |
| 27/12/25 | Rekreation Games Friday Nexus Night Chandler | 14 | 1589 | 5° | 2–1 | +17 |
| 24/12/25 | Nexus Night at Gamers Guild Tempe 12/23/25 Tempe | 16 | 1587 | 3° | 3–1 | +59 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 42%
- 16 to 99 9 events 66%
- Under 16 2 events 78%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Charmaster US 1833 2–4
- CustomDipped US 1823 0–1
- The AnguishedOne US 1823 1–1
- KuribohHunter US 1798 1–0
- Ethan US 1790 1–0
- SDG MrThiccccs US 1698 1–1
- TheWaffleMan US 1693 1–1
- Learn Improve US 1680 0–1
- PapaConCon NZ 1662 0–1
- Kuu US 1662 1–0
- PrevailingForce US 1660 0–1
- jdog US 1648 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →