Zonexman
#33,592 in the world · #1,860 in Australia · in the top 68% nationally. 6 official events, 4 matches won and 7 lost.
- 1462±85Rating · margin ±85
- 1528Average field · 24 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,544 points, across 40 entrants.
- They are 84 points away from the top 1,000: Australia.
How the rating moved
Between 1,435 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Monday Evening Nexus Nights - 1v1 Clayton | 18 | 1539 | 12° | 1–2 | -10 |
| 19/08/26 | Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill | 40 | 1541 | 10° | 2–1 | +37 |
| 17/08/26 | Monday Evening Nexus Nights - 1v1 Clayton | 14 | 1539 | 12° | 0–1–2 | -21 |
| 10/08/26 | Monday Evening Nexus Nights - 1v1 Clayton | 16 | 1522 | 13° | 0–1–2 | -28 |
| 05/08/26 | Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill | 40 | 1544 | 28° | 0–1–1 | -16 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Clayton | 15 | 1484 | 6° | 1–1–1 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 27%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- illsory AU 1724 0–1
- Isle of Man AU 1690 0–1
- breauxboy AU 1603 0–1
- Hawkwizard156 AU 1586 0–1
- GravyGronk AU 1582 0–1
- Goomy AU 1554 1–0
- someguyinabeanie AU 1468 1–0
- BestH00K3rInMelb AU 1459 1–0
- Cajili AU 1455 0–1
- Weldorf AU 1410 0–1
- Jack3nd0 AU 1408 0–1
- ˇluvlickyˇ AU 1395 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →