ZWM djdobro
#7,207 in the world · #2,577 in United States · in the top 15% nationally. 5 official events, 10 matches won and 5 lost.
- 1629±90Rating · margin ±90
- 1543Average field · 28 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,662 points, reached in August 2026: today they sit 33 points below it.
- The toughest field they have faced averaged 1,577 points, across 17 entrants.
- They are 2 points away from the top 2,500: United States.
How the rating moved
Between 1,535 and 1,662, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/31/2026 Phoenix | 32 | 1536 | 27° | 1–2 | -33 |
| 25/08/26 | (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/24/2026 Phoenix | 35 | 1538 | 2° | 3–0 | +76 |
| 15/08/26 | Rekreation Games Friday Evening Nexus Night Chandler | 16 | 1526 | 8° | 2–1 | +22 |
| 11/08/26 | (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/10/2026 Phoenix | 42 | 1538 | 9° | 2–1 | +29 |
| 09/08/26 | J & J Nexus Night Glendale | 17 | 1577 | 6° | 2–1 | +35 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 301 spartan US 1739 0–2
- SDG Whirl US 1734 0–1
- Tempestate US 1724 1–0
- Phantaku US 1692 1–0
- Paggit US 1666 0–1
- Carraway US 1645 1–0
- LaterNeverCame US 1644 1–0
- DeadlyPianist US 1628 1–0
- Its Mob US 1510 1–0
- Heartless US 1483 1–0
- xan212 US 1474 0–1
- Deathstar5773 US 1458 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →