← Italy

Beepo

#11,168 in the world · #920 in Italy · in the top 22% nationally. 11 official events, 18 matches won and 11 lost.

  • 1594±63Rating · margin ±63
  • 1522Average field · 8 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 8 players entered.
  • Made top 8 11 times in 11 tournaments: 100% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,501 points, across 8 entrants.
  • They are 54 points away from the top 500: Italy.

How the rating moved

Between 1,481 and 1,594, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
19/06/26 Thursday Night Summoner Skirmish - June Pesaro 4 1595 2–1 +13
15/05/26 Friday Night Nexus Nights - 1v1 @Kaleidon Pesaro 4 1596 2–1 +16
03/05/26 Sunday Afternoon Riftbound Open Play Pesaro 5 1597 2–1 +12
03/05/26 Unleashed Prerelease-Rift Event Pesaro 15 1494 2–1–1 +16
17/04/26 Friday Night Nexus Nights - 1v1 Pesaro 8 1501 2–0–1 +29
04/04/26 Riftbound Summoner Skirmish - Aprile Pesaro 6 1558 0–3 -60
27/03/26 Friday Night Nexus Nights - 1v1 Pesaro 8 1464 3–0 +57
20/03/26 Riftbound Summoner Skirmish - Marzo Pesaro 8 1490 0–1–2 -31
13/03/26 Friday Night Nexus Nights - 1v1 Pesaro 8 1456 2–1 +11
27/02/26 Friday Night Nexus Nights - 1v1 Pesaro 11 1470 2–0–2 +50
06/02/26 Prerelease Riftbound Spiritforged Pre-Rift Event Pesaro 6 1–2 -19

Form and consistency

On a 1-win streak.

  • Under 16 11 events 51%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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