ScarleTwilight
#36,858 in the world · #2,994 in Italy · in the top 72% nationally. 4 official events, 4 matches won and 8 lost.
- 1442±101Rating · margin ±101
- 1545Average field · 12 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,565 points, across 11 entrants.
How the rating moved
Between 1,442 and 1,491, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Night Vendetta Summoner Skirmish I @Kaleidon Pesaro | 11 | 1565 | 10° | 0–2 | -29 |
| 24/07/26 | Friday Night Vendetta Pre-Rift Event @Kaleidon Pesaro | 16 | 1524 | 8° | 2–2 | +9 |
| 03/05/26 | Sunday Afternoon Riftbound Open Play Pesaro | 5 | 1597 | 5° | 0–2 | -29 |
| 03/05/26 | Unleashed Prerelease-Rift Event Pesaro | 15 | 1494 | 9° | 2–2 | -9 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 50%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bacchio IT 1739 0–1
- Alex1395 IT 1647 0–1
- Beepo IT 1594 0–1
- StealDeMeal IT 1563 0–1
- Axel IT 1553 0–1
- TropicalPenguin IT 1514 0–1
- Matteo2599 IT 1494 0–1
- Flaming V1 IT 1466 1–0
- バロンコーダー118 IT 1454 1–0
- Jeyare995 IT 1448 1–0
- Caihlon IT 1394 0–1
- Sarnagma IT 1381 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →