StealDeMeal
#15,607 in the world · #1,262 in Italy · in the top 31% nationally. 4 official events, 8 matches won and 4 lost.
- 1563±93Rating · margin ±93
- 1524Average field · 11 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,598 points.
- The toughest field they have faced averaged 1,565 points, across 11 entrants.
How the rating moved
Between 1,549 and 1,563, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Night Vendetta Summoner Skirmish I @Kaleidon Pesaro | 11 | 1565 | 5° | 2–2 | +6 |
| 25/08/26 | Nexus Night - Oblio Bellaria Igea marina | 7 | 1483 | 2° | 2–1 | +8 |
| 31/07/26 | Friday Night Nexus Nights - 1v1 Pesaro | 6 | — | 3° | 1–1–1 | -3 |
| 24/07/26 | Friday Night Vendetta Pre-Rift Event @Kaleidon Pesaro | 16 | 1524 | 1° | 3–0–1 | +52 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 75%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bacchio IT 1739 0–1
- Alex1395 IT 1647 1–0
- Kondoriano IT 1619 0–2
- FeedEICastro IT 1557 2–2
- TropicalPenguin IT 1514 2–0
- KswordTV IT 1491 1–0
- ScarleTwilight IT 1442 1–0
- SΛNDMΛN IT 1424 0–1
- riftbound IT 1393 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →