Kondoriano
#8,228 in the world · #698 in Italy · in the top 17% nationally. 6 official events, 9 matches won and 3 lost.
- 1619±82Rating · margin ±82
- 1525Average field · 11 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 2 tournaments.
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their all-time peak is 1,633 points.
- The toughest field they have faced averaged 1,565 points, across 11 entrants.
- They are 29 points away from the top 500: Italy.
How the rating moved
Between 1,438 and 1,619, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Night Vendetta Summoner Skirmish I @Kaleidon Pesaro | 11 | 1565 | 2° | 4–1–1 | +66 |
| 21/08/26 | Friday Night Learn-to-Play Event Pesaro | 5 | — | 3° | 0–0–1 | -4 |
| 31/07/26 | Friday Night Nexus Nights - 1v1 Pesaro | 6 | — | 1° | 2–0–1 | +40 |
| 24/07/26 | Friday Night Vendetta Pre-Rift Event @Kaleidon Pesaro | 16 | 1524 | 2° | 3–0–1 | +79 |
| 17/07/26 | Thursday Night Summoner Skirmish - July Pesaro | 9 | 1485 | 8° | 0–2–1 | -51 |
| 26/06/26 | Friday Night Learn-to-Play Event Pesaro | 6 | 1525 | 1° | 0–0–1 | -11 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 75%
- Under 16 5 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bacchio IT 1739 0–2
- Alex1395 IT 1647 1–0
- TSJ MwL IT 1630 1–0
- StealDeMeal IT 1563 1–1
- FeedEICastro IT 1557 2–2
- Dendi IT 1527 0–1
- TropicalPenguin IT 1514 1–0
- ShadowGaz IT 1484 1–0
- バロンコーダー118 IT 1454 1–0
- Caihlon IT 1394 0–1
- riftbound IT 1393 1–0
- JangaJangaJa IT 1293 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →