← United States

Brennenberg

#4,299 in the world · #1,523 in United States · in the top 9% nationally. 26 official events, 50 matches won and 37 lost.

  • 1665±37Rating · margin ±37
  • 1529Average field · 35 entr.
  • 40%vs top 5% (4–6)

What they have done so far

  • Made top 8 10 times in 26 tournaments: 38% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,589 points, across 31 entrants.
  • They are 25 points away from the top 1,000: United States.

How the rating moved

Between 1,460 and 1,665, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
01/09/26 (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/31/2026 Phoenix 32 1536 2–1 +4
18/08/26 (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/17/2026 Phoenix 37 1509 3–0 +39
04/08/26 (MSRP OP Raffles) Riftbound Nexus Nights (1v1 Bo1) 8/3/2026 Phoenix 42 1530 3–0 +29
04/04/26 Summoner Skirmish (APR) at Gamers Guild Tempe Tempe 27 1558 16° 2–3 -12
31/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/30/2026 Phoenix 26 1545 15° 1–2 -15
24/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/23/2026 Phoenix 31 1526 3–0 +24
17/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/16/2026 Phoenix 28 1531 2–1 +5
10/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/9/2026 Phoenix 26 1533 15° 1–2 -12
08/03/26 Summoner Skirmish (MAR) at Gamers Guild NPHX Phoenix 31 1542 3–2 +8
07/03/26 Summoner Skirmish (MAR) at Gamers Guild Tempe Tempe 31 1589 12° 3–2 +10
03/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/2/2026 Phoenix 36 1522 3–0 +34
24/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 2/23/2026 Phoenix 40 1542 2–1 +13
17/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 2/16/2026 Phoenix 29 1556 12° 2–1 +21
11/02/26 Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/10/2026 Tempe 89 1523 52° 0–3–1 -35
10/02/26 Spiritforged Pre-Rift Event at Gamers Guild NPHX 2/9/2026 Phoenix 85 1511 21° 2–1–1 +8
09/02/26 Spiritforged Pre-Rift Event at Gamers Guild NPHX 2/8/2026 Phoenix 76 1530 3–0–1 +39
07/02/26 Phx Outpost Spiritforged Pre-Rift Event Phoenix 29 1506 21° 1–2 -11
21/01/26 Nexus Nights at Gamers Guild Tempe 1/20/2026 Tempe 22 1536 12° 1–2 +4
20/01/26 Nexus Night at Gamers Guild NPHX 1/19/26 Phoenix 33 1507 2–1 +7
13/01/26 Nexus Night at Gamers Guild NPHX 1/12/26 Phoenix 28 1497 14° 1–1 -3
12/01/26 (Best of 3) Nexus Nights at Gamers Guild Tempe 1/11/2026 Tempe 13 1559 1–2 +3
07/01/26 Nexus Night at Gamers Guild Tempe 1/6/26 Tempe 16 1514 11° 1–2 -28
17/12/25 Nexus Night at Gamers Guild Tempe 12/16/25 Tempe 24 1525 10° 2–2 +12
15/12/25 Nexus Night at Gamers Guild NPHX 12/14/2025 Phoenix 19 1519 3–1 +54
10/12/25 Nexus Night at Gamers Guild Tempe 12/9/25 Tempe 31 1498 16° 2–2 +7
09/12/25 Nexus Night at Gamers Guild NPHX 12/8/25 Phoenix 28 1512 23° 1–3 -40

Form and consistency

On a 1-win streak.

  • 16 to 99 25 events 56%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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