crush
#12,966 in the world · #4,764 in United States · in the top 28% nationally. 14 official events, 31 matches won and 23 lost.
- 1581±48Rating · margin ±48
- 1542Average field · 21 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Has won 2 tournaments. The biggest one had 22 players entered.
- Made top 8 11 times in 14 tournaments: 79% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,645 points.
- The toughest field they have faced averaged 1,589 points, across 31 entrants.
- They are 50 points away from the top 2,500: United States.
How the rating moved
Between 1,423 and 1,641, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Mesa | 26 | 1577 | 20° | 1–4 | -38 |
| 28/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 18 | 1516 | 7° | 2–1 | -4 |
| 21/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 25 | 1508 | 6° | 2–1 | +4 |
| 19/08/26 | Tuesday Nexus Night Mesa | 16 | 1551 | 6° | 2–1 | +2 |
| 14/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 22 | 1541 | 12° | 1–2 | -24 |
| 12/08/26 | Tuesday Nexus Night Mesa | 22 | 1557 | 1° | 3–0 | +25 |
| 07/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 18 | 1498 | 1° | 3–0 | +26 |
| 05/08/26 | Tuesday Nexus Night Mesa | 15 | 1561 | 5° | 2–1 | +9 |
| 21/03/26 | Summoner Skirmish - March Chandler | 17 | 1567 | 8° | 3–2 | +10 |
| 18/03/26 | Tuesday Nexus Night 3-17 Mesa | 12 | 1523 | 7° | 1–2 | -15 |
| 15/03/26 | Summoner Skirmish March 15, 2026 Mesa | 18 | 1536 | 2° | 6–2 | +77 |
| 14/03/26 | Wednesday Evening Summoner Skirmish - March Mesa | 28 | 1560 | 6° | 3–2 | +52 |
| 13/03/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 22 | 1506 | 5° | 2–1 | +34 |
| 07/03/26 | Summoner Skirmish (MAR) at Gamers Guild Tempe Tempe | 31 | 1589 | 29° | 0–4 | -77 |
Form and consistency
On a 1-win streak.
- 16 to 99 12 events 58%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Whirl US 1734 1–1
- SteveHolt US 1732 1–0
- QcDarkfaire US 1728 0–1
- wingwangwong US 1723 0–1
- Majority US 1708 0–1
- SDG MrThiccccs US 1698 0–1
- Naitsirc US 1694 1–1
- Lucky US 1680 1–2
- SDG DEBIN US 1676 0–1
- PsychedelicSloth US 1666 0–1
- Brennenberg US 1665 0–1
- Kuu US 1662 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →