Deku
#46,031 in the world · #3,924 in Italy · in the top 94% nationally. 19 official events, 18 matches won and 38 lost.
- 1346±46Rating · margin ±46
- 1474Average field · 7 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament.
- Made top 8 18 times in 19 tournaments: 95% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,528 points, reached in April 2026: today they sit 182 points below it.
- The toughest field they have faced averaged 1,600 points, across 8 entrants.
- They are 131 points away from the top 2,500: Italy.
How the rating moved
Between 1,346 and 1,528, across 19 events with history.
Last 19 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 5° | 1–2 | -4 |
| 20/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 4° | 1–2 | 0 |
| 06/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1444 | 4° | 1–2 | +2 |
| 25/07/26 | Vendetta Pre-Rift Event #2 Perugia | 6 | 1459 | 5° | 1–2 | -5 |
| 24/07/26 | Vendetta Pre-Rift Event #1 Perugia | 8 | 1461 | 6° | 1–2 | -3 |
| 23/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1466 | 6° | 0–2–1 | -20 |
| 18/07/26 | Summoner Skirmish - July Perugia | 9 | 1484 | 9° | 0–3 | -25 |
| 16/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 6° | 0–3 | -27 |
| 05/07/26 | Sunday Afternoon Nexus Nights - 1v1 Perugia | 6 | 1469 | 4° | 2–1 | +16 |
| 26/06/26 | Friday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 3° | 1–1–1 | +7 |
| 11/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 1° | 2–1 | +22 |
| 04/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1470 | 6° | 0–3 | -28 |
| 28/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1473 | 2° | 2–1 | +36 |
| 21/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 6° | 0–3 | -52 |
| 08/05/26 | Unleashed Pre-Rift Event #3 Perugia | 6 | 1472 | 6° | 0–3 | -65 |
| 02/05/26 | Unleashed Pre-Rift Event #1 Perugia | 9 | 1480 | 7° | 2–2 | -4 |
| 30/04/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | — | 4° | 1–2 | -26 |
| 25/04/26 | Summoner Skirmish - April Perugia | 8 | 1600 | 6° | 1–2 | -6 |
| 24/04/26 | Friday Night Nexus Nights - 1v1 Perugia | 6 | — | 3° | 2–1 | +28 |
Form and consistency
On a 2-loss streak.
- Under 16 19 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- darkchri99 IT 1818 0–1
- Ximode IT 1648 2–6
- erikfrost9 IT 1545 1–1
- Pierrot IT 1515 1–7
- DarkBear IT 1500 0–2
- Etrurìa IT 1478 0–1
- LoZioGill IT 1435 4–7
- RRasta99R IT 1432 0–1
- just a casul IT 1418 0–1
- Reddenstain IT 1416 3–8
- AngiG IT 1351 7–5
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →