LoZioGill
#37,897 in the world · #3,090 in Italy · in the top 74% nationally. 17 official events, 22 matches won and 30 lost.
- 1435±49Rating · margin ±49
- 1476Average field · 7 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 16 times in 17 tournaments: 94% of the time.
- Their all-time peak is 1,554 points.
- The toughest field they have faced averaged 1,600 points, across 8 entrants.
- They are 42 points away from the top 2,500: Italy.
How the rating moved
Between 1,420 and 1,531, across 17 events with history.
Last 17 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 3° | 2–1 | +15 |
| 20/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 5° | 1–2 | -4 |
| 25/07/26 | Vendetta Pre-Rift Event #2 Perugia | 6 | 1459 | 4° | 1–2 | -6 |
| 24/07/26 | Vendetta Pre-Rift Event #1 Perugia | 8 | 1461 | 8° | 0–3 | -34 |
| 23/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1466 | 3° | 1–1–1 | -2 |
| 18/07/26 | Summoner Skirmish - July Perugia | 9 | 1484 | 5° | 2–2 | 0 |
| 16/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 2° | 2–1 | +16 |
| 05/07/26 | Sunday Afternoon Nexus Nights - 1v1 Perugia | 6 | 1469 | 3° | 2–1 | +11 |
| 26/06/26 | Friday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 5° | 1–2 | -6 |
| 11/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 4° | 1–2 | -9 |
| 04/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1470 | 5° | 1–2 | -2 |
| 28/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1473 | 4° | 1–2 | -17 |
| 21/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 4° | 1–2 | -20 |
| 08/05/26 | Unleashed Pre-Rift Event #3 Perugia | 6 | 1472 | 4° | 2–1 | +24 |
| 02/05/26 | Unleashed Pre-Rift Event #1 Perugia | 9 | 1480 | 9° | 0–3 | -62 |
| 30/04/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | — | 2° | 2–1 | +16 |
| 25/04/26 | Summoner Skirmish - April Perugia | 8 | 1600 | 4° | 2–2 | +15 |
Form and consistency
On a 2-win streak.
- Under 16 17 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- darkchri99 IT 1818 0–1
- Ximode IT 1648 2–10
- erikfrost9 IT 1545 0–1
- Pierrot IT 1515 4–8
- DarkBear IT 1500 0–1
- RRasta99R IT 1432 0–1
- Reddenstain IT 1416 4–3
- AngiG IT 1351 6–1
- Deku IT 1346 6–5
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →