Dinahsaur
#39,691 in the world · #14,691 in United States · in the top 85% nationally. 13 official events, 14 matches won and 30 lost.
- 1422±53Rating · margin ±53
- 1518Average field · 64 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 13 tournaments: 31% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,588 points, across 612 entrants.
- They are 155 points away from the top 5,000: United States.
How the rating moved
Between 1,360 and 1,456, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Avon | 12 | 1532 | 6° | 2–1 | +22 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 Avon | 15 | 1542 | 3° | 2–0–1 | +37 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 410° | 1–3 | +3 |
| 08/03/26 | March Summoner Skirmish at Good Games Indianapolis Indianapolis | 20 | 1530 | 17° | 1–4 | -12 |
| 01/03/26 | Nexus Nights at Good Games Indianapolis Indianapolis | 13 | 1518 | 10° | 1–3 | -18 |
| 22/02/26 | Nexus Nights at Good Games Indianapolis Indianapolis | 17 | 1538 | 13° | 0–2–1 | -15 |
| 18/02/26 | Riftbound TCG: Tuesday Nexus Nights - 1v1 Avon | 16 | 1516 | 7° | 2–1 | +17 |
| 08/02/26 | Spiritforged Pre-Rift at Good Games Indianapolis Indianapolis | 28 | 1512 | 9° | 1–3 | 0 |
| 07/02/26 | Saturday Early Morning Spiritforged Pre-Rift Event Avon | 13 | 1483 | 4° | 1–2 | -5 |
| 07/02/26 | Riftbound TCG: Friday Spiritforged Pre-Rift Event Avon | 21 | 1506 | 14° | 1–2 | -11 |
| 16/01/26 | Friday Evening Nexus Nights - 1v1 Indianapolis | 18 | 1467 | 10° | 1–2 | -1 |
| 11/01/26 | January Summoner Skirmish at Good Games Indianapolis Indianapolis | 32 | 1502 | 27° | 1–4 | -51 |
| 19/12/25 | Friday Evening Nexus Nights - 1v1 Indianapolis | 17 | 1502 | 16° | 0–3 | -44 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 8 events 24%
- Under 16 4 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Xellus US 1767 0–1
- PP Maryillo US 1717 0–1
- famousbless US 1697 0–1
- NestMegatron US 1679 0–1
- Zayll US 1650 0–1
- Mr Mutton US 1633 0–1
- rac3waywarrior US 1633 0–1
- 2 pi i US 1631 0–1
- The Aphelios Guy US 1624 0–1
- Mudkip US 1617 0–1
- pdoddy US 1615 0–1
- TheJeepo US 1589 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →