← United States

Forpuppy

#31,321 in the world · #11,564 in United States · in the top 67% nationally. 9 official events, 7 matches won and 13 lost.

  • 1475±76Rating · margin ±76
  • 1578Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their peak is 1,536 points, reached in August 2026: today they sit 61 points below it.
  • The toughest field they have faced averaged 1,598 points, across 18 entrants.
  • They are 102 points away from the top 5,000: United States.

How the rating moved

Between 1,460 and 1,536, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
31/08/26 NLG Riftbound Nexus Nights Kettering 18 1559 1–2 +10
27/08/26 Thursday Evening Nexus Nights - 1v1 Dayton 18 1596 11° 1–1 +5
24/08/26 NLG Riftbound Nexus Nights Kettering 18 1572 13° 1–2 -8
18/08/26 Tuesday Nexus Nights Centerville 13 1592 12° 0–1 -11
13/08/26 Thursday Evening Nexus Nights - 1v1 Dayton 19 1570 14° 1–1 +10
11/08/26 Tuesday Nexus Nights Centerville 15 1560 15° 0–2 -26
10/08/26 NLG Riftbound Nexus Nights Kettering 18 1570 18° 0–2 -41
04/08/26 Tuesday Nexus Nights Centerville 18 1598 2–0–1 +53
03/08/26 NLG Riftbound Nexus Nights Kettering 15 1583 12° 1–2 -17

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 40%
  • Under 16 3 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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