← Netherlands

Giel

#3,670 in the world · #32 in Netherlands · in the top 7% nationally. 5 official events, 13 matches won and 3 lost.

  • 1676±85Rating · margin ±85
  • 1547Average field · 216 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 2 tournaments. The biggest one had 12 players entered.
  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,702 points.
  • The toughest field they have faced averaged 1,588 points, across 12 entrants.
  • They are 9 points away from the top 25: Netherlands.

How the rating moved

Between 1,554 and 1,676, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Riftbound Wednesday Van Nesstraat 1-A 14 1537 3–1 +12
12/08/26 Riftbound Wednesday Van Nesstraat 1-A 12 1539 3–0 +44
08/08/26 Riftbound Nexus Nights - 1v1 2711HZ 12 1588 2–1 +17
05/08/26 Riftbound Wednesday Van Nesstraat 1-A 12 1524 3–0 +49
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 307° 2–1–1 +54

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 50%
  • Under 16 4 events 85%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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