← Netherlands

CHUNGUS

#5,095 in the world · #45 in Netherlands · in the top 10% nationally. 7 official events, 16 matches won and 6 lost.

  • 1654±74Rating · margin ±74
  • 1530Average field · 15 entr.
  • 100%vs top 5% (2–0)

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • The toughest field they have faced averaged 1,559 points, across 19 entrants.
  • They are 31 points away from the top 25: Netherlands.

How the rating moved

Between 1,524 and 1,654, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Side7 - Nexus Night September 01, 2026 - Constructed Van Boetzelaerstraat 10B 22 1530 3–0 +40
19/08/26 Riftbound Wednesday Van Nesstraat 1-A 14 1537 4–0 +90
12/08/26 Riftbound Wednesday Van Nesstraat 1-A 12 1539 1–2 -29
05/08/26 Riftbound Wednesday Van Nesstraat 1-A 12 1524 2–1 +19
04/08/26 Side7 - Nexus Night August 04, 2026 - Constructed Van Boetzelaerstraat 10B 19 1559 11° 1–2 -37
01/08/26 Riftbound Nexus Nights - 1v1 2711HZ 12 1524 2–1 +9
01/08/26 Side7 - Nexus Night August 01, 2026 - Constructed Van Boetzelaerstraat 10B 16 1495 3–0 +62

Form and consistency

On a 7-win streak.

  • 16 to 99 3 events 78%
  • Under 16 4 events 69%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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