← Germany

Gunhym

#43,296 in the world · #2,569 in Germany · in the top 92% nationally. 26 official events, 32 matches won and 63 lost.

  • 1389±34Rating · margin ±34
  • 1520Average field · 102 entr.
  • 22%vs top 5% (2–7)

What they have done so far

  • Made top 8 2 times in 26 tournaments: 8% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,540 points.
  • The toughest field they have faced averaged 1,598 points, across 1,949 entrants.
  • They are 12 points away from the top 2,500: Germany.

How the rating moved

Between 1,343 and 1,520, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Glitchless Vendetta Summoner Skirmish I Mainz 18 1587 13° 2–3 +17
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1536° 2–6 -20
27/03/26 Nexus Nights - 1v1 Klosterstr. 3 18 1512 11° 2–3 -8
09/03/26 Glitchless Nexus Night - 1v1 Mainz 17 1559 10° 1–2 0
05/03/26 Nexus Nights - 1v1 Klosterstr. 3 16 1497 12° 1–3 -14
26/02/26 Nexus Nights - 1v1 Klosterstr. 3 20 1514 3–2 +25
19/02/26 Nexus Nights - 1v1 Klosterstr. 3 21 1513 16° 2–3 +12
13/02/26 Nexus Nights - 1v1 Klosterstr. 3 27 1508 27° 0–2 -21
08/02/26 Spiritforged Pre-Rift Event Klosterstr. 3 32 1509 15° 2–2–1 +9
07/02/26 Glitchless Spiritforged Pre-Rift Mainz 25 1518 10° 2–2–1 +16
06/02/26 Spiritforged Pre-Rift Event Idstein 30 1519 11° 2–1 +30
19/01/26 Glitchless Nexus Night - 1v1 Mainz 17 1509 14° 0–2–1 -15
16/01/26 Nexus Nights - 1v1 Klosterstr. 3 20 1497 18° 1–4 -22
05/01/26 Glitchless Nexus Night 1v1 Mainz 18 1532 15° 0–2–2 -3
04/01/26 Summoner Skirmish Klosterstr. 3 28 1533 24° 0–2–1 -12
20/12/25 Glitchless Summoner Skirmish Kaiserstraße 72 26 1527 24° 0–2–2 -10
19/12/25 League of Legends - Nexus Night Klosterstr. 3 24 1485 11° 3–1 +43
15/12/25 Glitchless Nexus Night Kaiserstraße 72 20 1516 20° 0–3 -32
11/12/25 League of Legends - Nexus Night Klosterstr. 3 22 1480 17° 2–2 +6
07/12/25 Summoner Skirmish Klosterstr. 3 30 1528 27° 0–4 -42
05/12/25 League of Legends - Nexus Night Klosterstr. 3 27 1504 3–2 +29
27/11/25 League of Legends - Nexus Night Klosterstr. 3 16 1464 14° 0–1–3 -18
24/11/25 Glitchless Nexus Night Kaiserstraße 72 16 1522 12° 1–2–1 -7
10/11/25 Glitchless Nexus Night Kaiserstraße 72 15 1539 15° 0–4–1 -69
03/11/25 Glitchless Riftbound Release Event Kaiserstraße 72 24 15° 1–2–2 -25
02/11/25 Riftbound: League of Legends Set One Release Event Klosterstr. 3 28 2–1–1 +20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 24 events 31%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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