JohnStirb
#32,566 in the world · #36 in Lithuania · in the top 80% nationally. 4 official events, 5 matches won and 9 lost.
- 1468±87Rating · margin ±87
- 1551Average field · 17 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,525 points.
- The toughest field they have faced averaged 1,578 points, across 24 entrants.
How the rating moved
Between 1,449 and 1,516, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Wargamer Nexus Nights Šv. Stepono g. 5 | 17 | 1546 | 11° | 2–2 | +19 |
| 23/08/26 | Sunday Morning Vendetta Summoner Skirmish I Vilnius | 16 | 1569 | 14° | 1–3 | -19 |
| 16/08/26 | Super Nexus Night - Danausi Namai A. Juozapavičiaus pr. 124H | 12 | 1511 | 11° | 0–2–2 | -48 |
| 15/08/26 | Saturday Wargamer Nexus Nights Šv. Stepono g. 5 | 24 | 1578 | 13° | 2–2 | +16 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 42%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ireku LT 1659 0–1
- CombatPanda LT 1646 0–1
- G2 Kazanova LT 1609 0–1
- buroku valdovas LT 1591 0–2
- MooPoint LT 1544 0–1
- Gimze LT 1524 0–1
- CATL ebilshrimp LT 1518 1–0
- D4Fun LT 1517 0–1
- Skoost10 LT 1513 0–1
- SiRiNi LT 1491 1–0
- Krino LT 1465 0–1
- Sciacalllo97 LT 1459 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →