laminkl
#28,065 in the world · #1,643 in Germany · in the top 59% nationally. 24 official events, 30 matches won and 46 lost.
- 1493±38Rating · margin ±38
- 1511Average field · 21 entr.
- 13%vs top 5% (2–13)
What they have done so far
- Made top 8 7 times in 24 tournaments: 29% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,543 points.
- The toughest field they have faced averaged 1,555 points, across 24 entrants.
- They are 62 points away from the top 1,000: Germany.
How the rating moved
Between 1,381 and 1,523, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Glitchless Nexus Night - 1v1 Mainz | 24 | 1555 | 14° | 1–2 | -9 |
| 10/08/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1480 | 9° | 1–1 | +3 |
| 16/02/26 | Monday Evening Nexus Nights - 1v1 Main-Kinzig-Kreis | 13 | 1523 | 11° | 0–2 | -22 |
| 12/02/26 | Donnerstag Evening Spiritforged Pre-Rift Event Dreieich | 31 | 1504 | 5° | 3–1–1 | +32 |
| 08/02/26 | Spiritforged Pre-Rift Event Klosterstr. 3 | 32 | 1509 | 2° | 4–1–1 | +61 |
| 07/02/26 | Glitchless Spiritforged Pre-Rift Kaiserstraße 72 | 21 | 1527 | 11° | 2–2–2 | +11 |
| 26/01/26 | Team Lunti Casual Monday Lagerstr. 12 | 22 | 1536 | 20° | 0–0–1 | +3 |
| 22/01/26 | Nexus Nights - 1v1 Klosterstr. 3 | 21 | 1496 | 15° | 1–3–1 | -4 |
| 19/01/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1509 | 7° | 1–0–2 | +12 |
| 16/01/26 | Nexus Nights - 1v1 Klosterstr. 3 | 20 | 1497 | 20° | 0–4 | -54 |
| 05/01/26 | Glitchless Nexus Night 1v1 Mainz | 18 | 1532 | 5° | 2–1–2 | +41 |
| 04/01/26 | Summoner Skirmish Klosterstr. 3 | 28 | 1533 | 11° | 3–2 | +38 |
| 02/01/26 | Nexus Nights - 1v1 Klosterstr. 3 | 13 | 1497 | 11° | 0–3 | -18 |
| 22/12/25 | Monday Evening Nexus Nights - 1v1 Kaiserstraße 72 | 14 | 1544 | 9° | 1–2–1 | +6 |
| 19/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 24 | 1485 | 20° | 1–4 | -25 |
| 15/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 7° | 2–1 | +22 |
| 11/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 22 | 1480 | 21° | 0–3–1 | -31 |
| 08/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 14° | 0–2–1 | -12 |
| 07/12/25 | Summoner Skirmish Klosterstr. 3 | 30 | 1528 | 30° | 0–2–1 | -28 |
| 05/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 27 | 1504 | 17° | 2–3 | -9 |
| 01/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 16 | 1517 | 14° | 1–2–1 | -12 |
| 27/11/25 | League of Legends - Nexus Night Klosterstr. 3 | 16 | 1464 | 5° | 2–1–1 | +13 |
| 03/11/25 | Glitchless Riftbound Release Event Kaiserstraße 72 | 24 | — | 23° | 0–2–3 | -48 |
| 01/11/25 | Riftbound Set 1 Release-Event Main-Kinzig-Kreis | 24 | — | 7° | 3–2 | +23 |
Form and consistency
On a 2-loss streak.
- 16 to 99 21 events 34%
- Under 16 3 events 11%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Darisu DE 1892 1–1
- Biggiseung DE 1806 0–1
- MIO Julicorn DE 1784 1–2
- Zyríos DE 1763 0–1
- Nyuki DE 1754 0–1
- DanielF1111 DE 1738 0–3
- MIO Sarahtekh DE 1723 0–4
- Jorit DE 1698 0–1
- AsiateSüßSauer DE 1670 0–1
- LIDL SyNNex DE 1667 0–2
- Xainos DE 1631 1–1
- ZerkSan DE 1618 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →