← Germany

LIDL SyNNex

#4,182 in the world · #269 in Germany · in the top 10% nationally. 4 official events, 9 matches won and 0 lost.

  • 1667±111Rating · margin ±111
  • 1523Average field · 18 entr.
  • 100%vs top 5% (2–0)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 3 times in 4 tournaments: 75% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,577 points, across 13 entrants.

How the rating moved

Between 1,500 and 1,667, across 4 events with history.

Last 4 events

Date Event Entrants Field Pos. Record Rating
17/08/26 Glitchless Nexus Night - 1v1 Mainz 24 1555 3–0 +40
10/08/26 Glitchless Nexus Night - 1v1 Mainz 17 1480 3–0 +49
03/08/26 Glitchless Nexus Night - 1v1 Mainz 13 1577 3–0 +78
30/03/26 Glitchless Nexus Night - Multiplayer Mainz 19 1479 19° 0–0–1 0

Form and consistency

On a 9-win streak.

  • 16 to 99 3 events 86%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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