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Lemon

#37,897 in the world · #14,028 in United States · in the top 81% nationally. 10 official events, 11 matches won and 21 lost.

  • 1435±71Rating · margin ±71
  • 1523Average field · 20 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 10 tournaments: 30% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,554 points, across 14 entrants.
  • They are 142 points away from the top 5,000: United States.

How the rating moved

Between 1,415 and 1,458, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
01/01/26 Thursday Night Nexus Indianapolis 22 1537 15° 1–2 -2
13/12/25 Saturday Afternoon Summoner Skirmish - December Indianapolis 18 1544 2–3 +7
11/12/25 Thursday Night Nexus Indianapolis 19 1527 19° 0–3 -28
29/11/25 Summoner Skirmish - December Indianapolis 25 1517 11° 3–2 +24
27/11/25 Thursday Night Nexus Indianapolis 14 1554 1–1–1 -1
22/11/25 Saturday Afternoon Nexus Indianapolis 14 1500 2–2 +20
15/11/25 Saturday Afternoon Nexus Night Indianapolis 22 1510 18° 0–2–2 -29
13/11/25 Thursday Night Nexus Indianapolis 18 1479 1–1–1 +5
12/11/25 Riftbound TCG: Tuesday Nexus League Avon 25 1536 13° 1–1–1 +21
08/11/25 Saturday Afternoon Nexus Night Indianapolis 22 22° 0–4 -82

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 27%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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