pocchellino
#41,519 in the world · #3,419 in Italy · in the top 82% nationally. 15 official events, 17 matches won and 33 lost.
- 1407±49Rating · margin ±49
- 1497Average field · 14 entr.
- —vs top 5%
What they have done so far
- Made top 8 6 times in 15 tournaments: 40% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,511 points, across 8 entrants.
- They are 70 points away from the top 2,500: Italy.
How the rating moved
Between 1,373 and 1,460, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/08/26 | Swamp Nexus Night 6 Agosto Aprilia | 12 | 1508 | 11° | 0–3 | -27 |
| 27/06/26 | Swamp Nexus saturday Aprilia | 8 | 1511 | 7° | 1–2 | -4 |
| 26/05/26 | Swamp Nexus Night 26 Maggio Aprilia | 12 | 1495 | 7° | 1–1–1 | +3 |
| 02/05/26 | Saturday Afternoon Unleashed Pre-Rift Event Aprilia | 10 | 1508 | 4° | 2–1 | +18 |
| 19/03/26 | Swamp Nexus Nights 19 Marzo Aprilia | 14 | 1484 | 10° | 1–3 | -10 |
| 12/03/26 | Swamp Nexus Nights - 1v1 Aprilia | 16 | 1497 | 3° | 3–1 | +29 |
| 05/03/26 | Swamp Summoner Skirmish - March Aprilia | 16 | 1510 | 14° | 0–2–2 | -11 |
| 17/02/26 | Swamp Nexus Nights - 1v1 Aprilia | 16 | 1490 | 3° | 3–1 | +36 |
| 07/02/26 | Swamp Night Spiritforged Pre-Rift Event Aprilia | 14 | 1486 | 14° | 0–3–1 | -19 |
| 15/01/26 | Swamp Night Summoner Skirmish - January 15 Aprilia | 13 | 1508 | 10° | 1–2 | +2 |
| 18/12/25 | 18 Dicembre Swamp Nexus Nights Aprilia | 15 | 1485 | 8° | 2–2 | +15 |
| 11/12/25 | Swamp Nexus Nights 11 Dicembre Aprilia | 14 | 1476 | 12° | 1–2 | -4 |
| 07/12/25 | Swamp Summoner Skirmish 7 Dicembre Aprilia | 18 | 1499 | 16° | 0–4 | -52 |
| 13/11/25 | Swamp Nexus Night 13 novembre Aprilia | 18 | — | 16° | 1–3–1 | -29 |
| 06/11/25 | Swamp Rift Release Event 01 Aprilia | 17 | — | 15° | 1–3–1 | -40 |
Form and consistency
On a 4-loss streak.
- 16 to 99 6 events 31%
- Under 16 9 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JKTAxel IT 1686 0–3
- Calintz IT 1680 2–3
- PøšëîÐØM IT 1610 2–0
- Aaron IT 1596 0–2
- LeroyJenkins0 IT 1592 0–1
- CallMeStr4y IT 1585 2–4
- Amilacare bello IT 1562 0–2
- Stars11dg IT 1533 1–4
- Jägermeister67 IT 1528 0–3
- SoulRyan IT 1525 2–3
- Judicature IT 1524 0–2
- E1d3st IT 1523 0–3
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →