SoulThreadJam
#42,264 in the world · #3,101 in Canada · in the top 90% nationally. 14 official events, 9 matches won and 26 lost.
- 1400±55Rating · margin ±55
- 1531Average field · 19 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 2 times in 14 tournaments: 14% of the time.
- Their best run is 8 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,580 points, across 16 entrants.
- They are 59 points away from the top 2,500: Canada.
How the rating moved
Between 1,295 and 1,424, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 16 | 1580 | 11° | 1–0–1 | +23 |
| 03/08/26 | Sunday Evening Nexus Nights - 1v1 V8Z 4H3 | 18 | 1488 | 18° | 0–3 | -29 |
| 05/03/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 13 | 1502 | 12° | 0–0–1 | +3 |
| 26/02/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 20 | 1547 | 13° | 1–2 | +6 |
| 19/02/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 22 | 1530 | 10° | 0–0–1 | +3 |
| 12/02/26 | Wednesday Night Spiritforged Pre-Rift Event V8T 2C3 | 21 | 1515 | 17° | 1–2–1 | +2 |
| 08/02/26 | pre rift event Victoria | 28 | 1534 | 12° | 2–1–1 | +24 |
| 05/01/26 | Colossal Sunday Summoner Skirmish - January V8T 1E1 | 19 | 1535 | 12° | 2–3 | +11 |
| 11/12/25 | Wednesday Evening Nexus Nights - Multiplayer V8T 2C3 | 15 | 1507 | 6° | 0–0–1 | +8 |
| 04/12/25 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 14 | 1547 | 5° | 1–0–2 | +54 |
| 01/12/25 | Colossal Cards 1st Summoner Skirmish V8T 1E1 | 29 | 1537 | 26° | 0–4 | -58 |
| 23/11/25 | sunday Nexus "night" V9B 2S1 | 20 | 1516 | 18° | 0–4 | -55 |
| 17/11/25 | Sunday Evening Nexus Night V8Z 4H3 | 13 | 1560 | 9° | 1–3 | -16 |
| 16/11/25 | Sunday Nexus "night" Victoria | 15 | — | 15° | 0–4 | -76 |
Form and consistency
On a 1-loss streak.
- 16 to 99 9 events 23%
- Under 16 5 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- wysley CA 1863 0–1
- KVN CA 1776 0–1
- Google CA 1733 0–1
- kitkatzhs CA 1725 0–1
- Whiteblade111 CA 1657 0–1
- DeerWithAStick CA 1655 0–1
- Meercat CA 1649 0–1
- TwistedLiquor CA 1581 0–2
- SprigNoceda CA 1564 0–1
- T1 DuckyZ CA 1556 0–1
- Loop CA 1536 1–1
- HobbitLex CA 1532 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →