Sweety ASol
#39,691 in the world · #3,258 in Italy · in the top 78% nationally. 13 official events, 9 matches won and 28 lost.
- 1422±55Rating · margin ±55
- 1582Average field · 13 entr.
- 10%vs top 5% (1–9)
What they have done so far
- Made top 8 7 times in 13 tournaments: 54% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,616 points, across 13 entrants.
- They are 55 points away from the top 2,500: Italy.
How the rating moved
Between 1,363 and 1,447, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Next Level Arena-tappa 7 RNC Nexus Night Perugia | 7 | 1617 | 7° | 0–1–2 | -2 |
| 21/08/26 | Friday Evening Nexus Nights - 1v1 Perugia | 6 | 1652 | 5° | 1–2 | +6 |
| 13/08/26 | Next Level Nexus Nights Perugia | 10 | 1583 | 9° | 0–1 | -5 |
| 07/08/26 | Next Level Arena-tappa 6 RNC Nexus Night Perugia | 9 | 1570 | 4° | 2–1–1 | +30 |
| 26/07/26 | Domenica 3° Pre-Rift Vendetta spoleto | 26 | 1578 | 19° | 1–2 | +12 |
| 26/07/26 | Domenica 2° Pre-Rift Vendetta spoleto | 32 | 1567 | 17° | 2–2–1 | +18 |
| 24/07/26 | Vendetta Pre-Rift Event Perugia | 14 | 1568 | 13° | 0–2 | -11 |
| 16/07/26 | Next Level Arena - RNC Tappa 4 Perugia | 8 | 1575 | 7° | 1–2 | 0 |
| 02/07/26 | Next Level Arena - RNC Tappa 3 Perugia | 6 | 1578 | 5° | 0–3 | -17 |
| 29/06/26 | Galaktik League - Tappa 9 Bastia Umbra | 6 | 1557 | 6° | 0–3 | -31 |
| 26/06/26 | June 26, 2026, Games Time Corciano, Constructed, Friday Corciano | 13 | 1616 | 8° | 2–2 | +40 |
| 22/06/26 | Galaktik Store - RNC Tappa 2 Bastia Umbra | 13 | 1550 | 13° | 0–4 | -65 |
| 01/06/26 | Galaktik League - Tappa 7 Bastia Umbra | 13 | 1559 | 13° | 0–3 | -53 |
Form and consistency
On a 3-loss streak.
- 16 to 99 2 events 38%
- Under 16 11 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lolloashe IT 1856 0–2
- Halo IT 1820 0–1
- darkchri99 IT 1818 0–3
- misseri90 IT 1707 1–3
- Shaman Filo IT 1683 0–1
- ChiaraMente7 IT 1676 0–5
- lucjino IT 1640 0–2
- AlgernonRF IT 1623 0–1
- GiammyAsr IT 1603 1–0
- Mordaken IT 1601 1–1
- furiabuia95 IT 1594 0–2
- Oblivion IT 1577 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →