← United States

th3z1kav1rus

#42,856 in the world · #15,837 in United States · in the top 91% nationally. 9 official events, 8 matches won and 17 lost.

  • 1394±70Rating · margin ±70
  • 1520Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,515 points.
  • The toughest field they have faced averaged 1,561 points, across 15 entrants.
  • They are 183 points away from the top 5,000: United States.

How the rating moved

Between 1,388 and 1,491, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Tuesday Nexus Night Mesa 16 1551 12° 1–2 +6
07/08/26 Thursday Evening Nexus Nights - 1v1 Gilbert 18 1498 14° 1–2 -9
05/08/26 Tuesday Nexus Night Mesa 15 1561 15° 0–1 -17
03/04/26 Thursday Evening Nexus Nights - 1v1 Gilbert 16 1468 2–1 +22
27/03/26 Thursday Evening Nexus Nights - 1v1 Gilbert 14 1505 0–2 -30
20/03/26 Thursday Evening Nexus Nights - 1v1 Gilbert 22 1490 20° 1–2 -22
14/03/26 Wednesday Evening Summoner Skirmish - March Mesa 28 1560 22° 1–3 -23
13/03/26 Thursday Evening Nexus Nights - 1v1 Gilbert 22 1506 15° 1–2 -24
06/03/26 Thursday Evening Nexus Nights - 1v1 Gilbert 16 1544 10° 1–2 -9

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 36%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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