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Dargor

#42,759 in the world · #3,542 in Italy · in the top 85% nationally. 54 official events, 48 matches won and 120 lost.

  • 1395±27Rating · margin ±27
  • 1550Average field · 12 entr.
  • 21%vs top 5% (4–15)

What they have done so far

  • Made top 8 22 times in 54 tournaments: 41% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,521 points.
  • The toughest field they have faced averaged 1,627 points, across 10 entrants.
  • They are 82 points away from the top 2,500: Italy.

How the rating moved

Between 1,304 and 1,476, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Tuesday Night Nexus Nights - 1v1 Viareggio 20 1520 18° 1–1 +7
04/08/26 Rune League tappa 5 Viareggio 14 1564 14° 0–2 -18
28/07/26 Tappa 10 - La Contea Viareggio 10 1627 2–2 +25
14/07/26 Tuesday Night Nexus Nights - 1v1 Viareggio 10 1585 1–3 -8
07/07/26 Rune League tappa 3 Viareggio 14 1559 14° 0–4 -42
04/07/26 Skirmish "La Contea" - Luglio Viareggio 10 1570 1–2 -2
03/07/26 Friday Evening Summoner Skirmish - July Piano di Mommio 10 1587 2–3 +15
30/06/26 Tuesday Night Nexus Nights - 1v1 Viareggio 13 1574 12° 0–3 -35
26/06/26 Nexus Night 26 June Piano di Mommio 9 1587 0–2 -23
23/06/26 Rune League Tappa 2 / tappa 5 Viareggio 15 1580 3–1 +48
21/06/26 Sunday Morning Summoner Skirmish - June Lucca 14 1555 2–2 +17
16/06/26 Tuesday Night Nexus Nights - 1v1 Viareggio 12 1535 2–2 +23
15/06/26 Monday Evening Nexus Nights - 1v1 Massarosa 12 1516 1–2–1 +5
12/06/26 Friday Evening Nexus Nights - 1v1 Piano di Mommio 12 1557 12° 0–3 -30
09/06/26 Prima Tappa "Road to Rune League" Viareggio 14 1556 3–1 +50
07/06/26 Skirmish Giugno - La Contea Viareggio 11 1570 10° 0–3 -18
31/05/26 Sunday Morning Summoner Skirmish - June Lucca 8 1554 0–2–1 -16
29/05/26 Friday Evening Summoner Skirmish - June Piano di Mommio 10 1583 1–3 -2
26/05/26 Rift tappa 2 - La Contea Viareggio 15 1538 10° 1–1–2 +18
22/05/26 Nexus Night 22 May Piano di Mommio 14 1526 2–2 +25
19/05/26 Tuesday Night Nexus Nights - 1v1 Viareggio 12 1548 3–1 +52
15/05/26 Nexus Night 15 May Piano di Mommio 14 1545 14° 0–3 -20
05/05/26 Unleashed Pre Rift Event - La Contea Viareggio 11 1569 11° 0–3 -19
02/05/26 Friday Evening Unleashed Pre-Rift Event Piano di Mommio 17 1531 2–1 +27
24/04/26 Nexus Night 24th April Piano di Mommio 9 1543 0–2 -7
21/04/26 Tuesday Night Nexus Nights - 1v1 Viareggio 14 1546 10° 1–2–1 +9
18/04/26 SABATO 18 Viareggio 8 1566 0–3 -17
17/04/26 Summoner Skirmish - April Piano di Mommio 13 1526 1–2 +3
14/04/26 Tuesday Night Nexus Nights - 1v1 Viareggio 11 1556 11° 0–3 -19
12/04/26 Morning Summoner Skirmish - April - La Contea Viareggio 7 1541 0–2 -16
07/04/26 Tuesday Evening Nexus Nights - 1v1 Viareggio 14 1529 12° 1–2 +2
03/04/26 Nexus Night 03 April Piano di Mommio 5 1532 1–1 +13
27/03/26 Nexus Night 27 March Piano di Mommio 10 1546 2–2 +22
24/03/26 Tuesday Night Nexus Nights - 1v1 Viareggio 13 1554 12° 1–3 +1
22/03/26 Morning Summoner Skirmish - Marzo - La Contea Viareggio 16 1574 13° 0–3 -21
17/03/26 Nexus Night 20 March Piano di Mommio 9 1569 0–2–1 -4
17/03/26 Riftbound tappa 4 - La Contea Viareggio 14 1563 12° 1–3 +5
13/03/26 Summoner Skirmish - March Piano di Mommio 13 1532 13° 0–3 -30
10/03/26 Tuesday Night Nexus Nights - 1v1 Viareggio 8 1557 0–3 -19
08/03/26 Summoner Skirmish - March PISA 13 1557 0–1–2 0

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 30%
  • Under 16 47 events 26%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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